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		<title><![CDATA[DisneyJunction & PinTrade  - Disney Chat]]></title>
		<link>http://disneypintrade.com/</link>
		<description><![CDATA[DisneyJunction & PinTrade  - http://disneypintrade.com]]></description>
		<pubDate>Sun, 26 May 2013 04:34:14 +0000</pubDate>
		<generator>MyBB</generator>
		<item>
			<title><![CDATA[Space Mountain Shut Down]]></title>
			<link>http://disneypintrade.com/thread-3330.html</link>
			<pubDate>Thu, 18 Apr 2013 19:15:32 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-3330.html</guid>
			<description><![CDATA[Does anyone know if for sure Space Mountain is shut down?  and for how long?  About a little over a month ago while I was riding it, a little piece of metal hit my check (i think it was metal, never caught it) and I wonder what was going on....I was hoping it was nothing serious!]]></description>
			<content:encoded><![CDATA[Does anyone know if for sure Space Mountain is shut down?  and for how long?  About a little over a month ago while I was riding it, a little piece of metal hit my check (i think it was metal, never caught it) and I wonder what was going on....I was hoping it was nothing serious!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Train back up and running!]]></title>
			<link>http://disneypintrade.com/thread-3315.html</link>
			<pubDate>Thu, 11 Apr 2013 16:39:19 +0400</pubDate>
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			<description><![CDATA[It was so nice to walk up to the front entrance and see the train working again....I use it as a relaxation and to get around the park when I'm tired.]]></description>
			<content:encoded><![CDATA[It was so nice to walk up to the front entrance and see the train working again....I use it as a relaxation and to get around the park when I'm tired.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[VHTF ?  What does it mean?]]></title>
			<link>http://disneypintrade.com/thread-3215.html</link>
			<pubDate>Fri, 08 Mar 2013 20:22:51 +0400</pubDate>
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			<description><![CDATA[Has anyone seen a pin with this identification in the name?  On ebay pins are selling with this in the description...What does it stand for?]]></description>
			<content:encoded><![CDATA[Has anyone seen a pin with this identification in the name?  On ebay pins are selling with this in the description...What does it stand for?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[An interesting history of Walt...]]></title>
			<link>http://disneypintrade.com/thread-3208.html</link>
			<pubDate>Fri, 08 Mar 2013 03:47:08 +0400</pubDate>
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			<description><![CDATA[A very interesting read....a very driven life...I love seeing how his life as an artist progressed!  <br />
<br />
Who Was Walt Disney?<br />
Walt Disney started out as a simple cartoonist, yet evolved into an innovative and amazing entrepreneur of a multi-billion-dollar family entertainment empire. Disney was the renowned creator of Mickey Mouse cartoons, the first sound cartoon, the first Technicolor cartoon, and the first feature-length cartoon. In addition to winning 22 Academy Awards in his lifetime, Disney also created the first major theme park: Disneyland in Anaheim, California, followed by Walt Disney World near Orlando, Florida.<br />
<br />
Dates: December 5, 1901 -- December 15, 1966<br />
<br />
Also Known As: Walter Elias Disney<br />
Growing Up<br />
Walt Disney was born the fourth son of Elias Disney and Flora Disney (née Call) in Chicago, Illinois, on December 5, 1901. By 1903, Elias, a handyman and carpenter, grew weary of the rising crime in Chicago; thus, he purchased a 45-acre farm in Marceline, Missouri, where he moved his family. Elias was a stern man who administered “corrective” beatings to his five children; Flora soothed the children with nightly readings of fairy tales.<br />
<br />
When the two eldest sons grew up and left home, Walt Disney and his older brother Roy worked the farm with their father. In his free time, Disney made up games and sketched the farm animals. In 1909, Elias sold the farm and purchased an established newspaper route in Kansas City where he moved his remaining family. It was here that Disney developed a love for an amusement park called Electric Park, which featured 100,000 electric lights illuminating a roller coaster, dime museum, penny arcade, swimming pool, and a colorful fountain light show.<br />
<br />
Rising at 3:30 a.m. seven days per week, eight-year-old Walt Disney and brother Roy delivered the newspapers, taking quick naps in alleyways before heading to Benton Grammar School. In school, Disney excelled in reading; his favorite authors were Mark Twain and Charles Dickens. In art class, Disney surprised his teacher with original sketches of flowers with human hands and faces. After stepping on a nail while on his newspaper route, Disney recuperated in bed for two weeks, spending his time reading and drawing newspaper-type cartoons.<br />
<br />
Elias sold the newspaper route in 1917 and bought a partnership in the O-Zell Jelly factory in Chicago, moving Flora and Walt with him (Roy had enlisted in the U.S. Navy). Sixteen-year-old Walt Disney attended McKinley High School where he became the school newspaper’s junior art editor. To pay for evening art classes at the Chicago Academy of Fine Arts, Disney washed jars in his father’s jelly factory.<br />
<br />
Wanting to join Roy who was fighting in World War I, Disney tried to join the army; however, at age 16 he was too young. Undeterred, Walt Disney decided to join the Red Cross’ Ambulance Corps, which took him to France and Germany.<br />
<br />
Disney, the Animation Artist<br />
After spending ten months in Europe, Disney returned to the U.S. In October 1919, Disney got a job as a commercial artist at the Pressman-Rubin Studio in Kansas City. Disney met and became friends with fellow artist Ubbe Iwerks at the studio. When Disney and Iwerks were laid off in January 1920, together they formed Iwerks-Disney Commercial Artists. Due to a lack of clients, however, the duo survived for about a month. Getting jobs at the Kansas City Film Ad Company as cartoonists, Disney and Iwerks made commercials for movie theaters.<br />
<br />
Borrowing an unused camera from the studio, Disney experimented with stop-action animation in his garage. He shot footage of his animal drawings in trial and error techniques until the pictures actually “moved” in fast and slow motion. Experimenting night after night, his cartoons (which he called Laugh-O-Grams) became superior to the ones he was working on at the studio; he even figured out a way to merge live action with animation. Disney suggested to his boss that they make cartoons, but his boss flatly turned down the idea, content with making commercials.<br />
<br />
Laugh-O-Gram Films<br />
In 1922, Disney quit the Kansas City Film Ad Company and opened a studio in Kansas City called Laugh-O-Gram Films. He hired a few employees, including Iwerks, and sold a series of fairy tale cartoons to Pictorial Films in Tennessee. Disney and his staff began work on six cartoons, each one a seven-minute fairy tale that combined live action and animation. Unfortunately, Pictorial Films went bankrupt in July 1923; as a result, so did Laugh-O-Gram Films.<br />
<br />
Disney decided he would try his luck at working in a Hollywood studio as a director and joined his brother Roy in Los Angeles, where Roy was recovering from tuberculosis. Having no luck getting a job at any of the studios, Disney sent a letter to Margaret J. Winkler, a New York cartoon distributor, to see if she had any interest in distributing his Laugh-O-Grams. After Winkler viewed the cartoons, she and Disney signed a contract.<br />
<br />
On October 16, 1923, Disney and Roy rented a room at the back of a real estate office in Hollywood. Roy took on the role of accountant and cameraman of the live action; a little girl was hired to act in the cartoons; two women were hired to ink and paint the celluloid; and Disney wrote the stories, drew and filmed the animation.<br />
<br />
By February 1924, Disney hired his first animator, Rollin Hamilton, and moved into a small storefront with a window bearing “Disney Bros. Studio.” Disney’s Alice in Cartoonland reached theaters in June 1924. When the cartoons were praised for their live action with animation backgrounds in the trade papers, Disney hired his friend Iwerks and two more animators in order to focus his attention on the stories and directing the films.<br />
<br />
Disney Invents Mickey Mouse<br />
In early 1925, Disney moved his growing staff to a one-story stucco building and renamed his business “Walt Disney Studio.” Disney hired Lillian Bounds, an ink artist, and began dating her. On July 13, 1925, the couple married in her hometown of Spalding, Idaho. Disney was 24; Lillian was 26.<br />
<br />
Meanwhile, Margaret Winkler also married and her new husband, Charles Mintz, took over her cartoon distribution business. In 1927, Mintz asked Disney to rival the popular “Felix the Cat” series. Mintz suggested the name “Oswald the Lucky Rabbit” and Disney created the character and made the series.<br />
<br />
In 1928, when costs became increasingly high, Disney and Lillian took a train trip to New York to renegotiate the contract for the popular Oswald series. Mintz countered with even less money than he was currently paying, informed Disney that he owned the rights to Oswald the Lucky Rabbit, and that he had lured most of Disney’s animators to come work for him.<br />
<br />
Shocked, shaken, and saddened, Disney boarded the train for the long ride back. In a depressed state, he sketched a character and named him Mortimer Mouse. Lillian suggested the name Mickey Mouse instead -- a livelier name. Back in Los Angeles, Disney copyrighted Mickey Mouse and, along with Iwerks, created new cartoons with Mickey Mouse as the star. Without a distributor, though, Disney could not sell the silent Mickey Mouse cartoons.<br />
<br />
Sound, Color, and Oscar<br />
In 1928, sound became the latest in film technology. Disney pursued several New York film companies to record his cartoons with the novelty of sound. He struck a deal with Pat Powers of Cinephone. Disney was the voice of Mickey Mouse and Powers added sound effects and music.<br />
<br />
Powers became the distributor of the cartoons and on November 18, 1928, Steamboat Willie opened at the Colon Theater in New York. It was Disney’s (and the world’s) first cartoon with sound. Steamboat Willie received rave reviews and audiences everywhere adored Mickey Mouse. Mickey Mouse Clubs sprung up around the country, soon reaching a million members.<br />
<br />
In 1929, Disney began making “Silly Symphonies,” a series of cartoons that included dancing skeletons, the Three Little Pigs, and characters other than Mickey Mouse, including Donald Duck, Goofy, and Pluto.<br />
<br />
In 1931, a new film-coloring technique known as Technicolor became the latest in film technology. Until then, everything had been filmed in black and white. To hold off the competition, Disney paid to hold the right to Technicolor for two years. Disney filmed a Silly Symphony titled Flowers and Trees in Technicolor, showing colorful nature with human faces, which won the Academy Award for Best Cartoon of 1932.<br />
<br />
On December 18, 1933, Lillian gave birth to Diane Marie Disney and on December 21, 1936, Lillian and Walt Disney adopted Sharon Mae Disney.<br />
<br />
Feature-Length Cartoons, Union Strikes, and WW II<br />
Disney decided to portray dramatic storytelling in his cartoons, but making a feature-length cartoon had everyone (including Roy and Lillian) saying it would never work; they believed audiences just wouldn’t sit that long to view a dramatic cartoon. Despite the naysayers, Disney, ever the experimenter, went to work on the feature-length fairy tale, Snow White and the Seven Dwarfs. Production of the cartoon cost &#36;1.4 million (a massive sum in 1937) and was soon dubbed “Disney’s Folly.”<br />
<br />
Premiering in theaters on December 21, 1937, Snow White and the Seven Dwarfs was a box office sensation. Despite the Great Depression, it earned &#36;416 million. A notable achievement in cinema, the movie awarded Walt Disney an Honorary Academy Award in the form of one statuette and seven miniature statuettes on a stepped base. The citation read, "For Snow White and the Seven Dwarfs, recognized as a significant screen innovation which has charmed millions and pioneered a great new entertainment field."<br />
<br />
Disney then constructed his state-of-the-art Burbank Studio, deemed a worker’s paradise for a staff of about a thousand workers. The studio, with animation buildings, sound stages, and recording rooms, produced Pinocchio (1940), Fantasia (1940), Dumbo (1941), and Bambi (1942). Unfortunately, these feature-length cartoons lost money worldwide due to the start of World War II. Along with the cost of the new studio, Disney found himself in high debt. Disney offered 600,000 shares of common stock sold at &#36;5 apiece. Stock offerings sold out quickly and erased the debt.<br />
<br />
Between 1940 and 1941, movie studios began unionizing; it wasn’t long before Disney’s workers wanted to unionize as well. While his workers demanded better pay and working conditions, Walt Disney believed that his company had been infiltrated by Communists. After numerous and heated meetings, strikes, and lengthy negotiations, Disney finally became unionized. However, the whole process left Walt Disney feeling disillusioned and discouraged.<br />
<br />
With the union question finally settled, Disney was able to turn his attention back to his cartoons; this time for the U.S. government. The U.S. had joined World War II after the bombing of Pearl Harbor and they were sending millions of young men overseas to fight. The U.S. government wanted Disney to produce training films using his popular characters; Disney obliged, creating over 400,000 feet of film (equating to about 68 hours of film if watched continuously).<br />
<br />
After the war, Disney returned to his own agenda and made Song of the South (1946), a movie that was 30 percent cartoon and 70 percent live action. "Zip-A-Dee-Doo-Dah" was named best movie song of 1946 by the Academy of Motion Picture Arts &amp; Sciences, while James Baskett, who played the character of Uncle Remus in the movie, won an Oscar.<br />
<br />
In 1947, Disney decided to make a documentary about Alaskan seals titled Seal Island (1948). It won an Academy Award for best two-reel documentary. Disney then assigned his top talent to make Cinderella (1950), Alice in Wonderland (1951), and Peter Pan (1953).<br />
<br />
Television, Disneyland, and the Birth of Major Theme Parks<br />
After building a train to ride his two daughters around his new home in Holmby Hills, California, Disney began formulating a dream in 1948 to build Mickey Mouse Amusement Park across the street from his studio. In 1951, Disney agreed to produce a Christmas TV show for NBC titled One Hour in Wonderland; the show drew a major audience and Disney discovered the marketing value of television. Meanwhile, Disney’s dream of an amusement park grew. He visited fairs, carnivals, and parks around the world to study the choreography of people and attractions, as well as noticing the filthy conditions of the parks and nothing for parents to do.<br />
<br />
Disney borrowed on his life insurance policy and created WED Enterprises to organize his amusement park idea, which he was now referring to as Disneyland. Disney and Herb Ryman drew out the plans for the park in one weekend with one entrance gate to "Main Street" that would lead to Cinderella’s Castle and off to different lands of interest, including Frontier Land, Fantasy Land, Tomorrow Land, and Adventure Land. The park would be clean, innovative, and a place with a high standard where parents and children could have fun together on rides and attractions; they would be entertained by Disney characters in the “happiest place on earth.”<br />
<br />
Roy visited New York to seek a contract with a television network. Roy and Leonard Goldman reached an agreement where ABC would give Disney a &#36;500,000 investment in Disneyland in exchange for a Disney one-hour per week television series. ABC became a 35 percent owner of Disneyland and guaranteed loans up to &#36;4.5 million. In July 1953, Disney commissioned the Stanford Research Institute to find a location for his (and the world’s) first major theme park. Anaheim, California, was selected since it could easily be reached by freeway from Los Angeles.<br />
<br />
Previous movie profits were not enough to cover the cost of building Disneyland, which took about a year to build at a cost of &#36;17 million. Roy made numerous visits to the Bank of America's headquarters to get more funding. On October 27, 1954, the ABC television series opened with Walt Disney describing the coming attractions of the Disneyland theme park, followed by the live-action Davy Crockett and Zorro series, scenes from upcoming movies, animators at work, cartoons, and other child-oriented programs. The show drew a major audience, sparking the imaginations of children and their parents.<br />
<br />
On July 13, 1955, Disney sent out 6,000 exclusive guest invitations, including to Hollywood movie stars, to enjoy the opening of Disneyland. ABC sent live-cast cameramen to film the opening. However, tickets were counterfeited and 28,000 people showed up. Rides broke down, water was inept for toilets and drinking fountains, food stands ran out of food, a heat wave caused freshly poured asphalt to capture shoes, and a gas leak made a few of the themed areas to have to close temporarily. Despite the newspapers referring to this cartoon-ish day as "Black Sunday," guests from all over the world loved it regardless and the park became a major success. Ninety days later, the one-millionth guest entered the turnstile.<br />
<br />
On October 3, 1955, Disney introduced The Mickey Mouse Club variety show on TV with a cast of kids known as the “Mouseketeers.” By 1961, the loan from the Bank of America was paid off. When ABC did not renew the Disney contract (they wanted to produce all programs in-house), Walt Disney's Wonderful World of Color debuted on NBC.<br />
<br />
Plans for Walt Disney World, Florida<br />
In 1964, Disney’s Mary Poppins feature-length movie premiered; the film was nominated for 13 Academy Awards. With this success, Disney sent Roy and a few other Disney executives to Florida in 1965 to purchase land for another theme park.<br />
<br />
In October 1966, Disney gave a press conference to describe his Florida plans for building an Experimental Prototype Community of Tomorrow (EPCOT). The new park would be five times the size of Disneyland, including the Magic Kingdom (same park as in Anaheim), EPCOT, shopping, entertainment venues, and hotels.<br />
<br />
The new Disney World development would not be completed, however, until five years after Disney’s death. The new Magic Kingdom (which included Main Street USA; Cinderella's Castle leading to Adventureland, Frontierland, Fantasyland, and Tomorrowland) opened on October 1, 1971, along with Disney's Contemporary Resort, Disney's Polynesian Resort, and Disney's Fort Wilderness Resort &amp; Campground. EPCOT, Walt Disney’s second theme park vision, which featured a future world of innovation and a showcase of other countries, opened in 1982.<br />
<br />
Death of Disney<br />
In 1966, doctors told Disney that he had lung cancer. After having a lung removed and several chemotherapy sessions, Disney collapsed in his home and was admitted to St. Joseph’s Hospital on December 15, 1966. Sixty-five-year-old Walt Disney died at 9:35 a.m. from an acute circulatory collapse. Roy Disney took over his brother’s projects and made them a reality.]]></description>
			<content:encoded><![CDATA[A very interesting read....a very driven life...I love seeing how his life as an artist progressed!  <br />
<br />
Who Was Walt Disney?<br />
Walt Disney started out as a simple cartoonist, yet evolved into an innovative and amazing entrepreneur of a multi-billion-dollar family entertainment empire. Disney was the renowned creator of Mickey Mouse cartoons, the first sound cartoon, the first Technicolor cartoon, and the first feature-length cartoon. In addition to winning 22 Academy Awards in his lifetime, Disney also created the first major theme park: Disneyland in Anaheim, California, followed by Walt Disney World near Orlando, Florida.<br />
<br />
Dates: December 5, 1901 -- December 15, 1966<br />
<br />
Also Known As: Walter Elias Disney<br />
Growing Up<br />
Walt Disney was born the fourth son of Elias Disney and Flora Disney (née Call) in Chicago, Illinois, on December 5, 1901. By 1903, Elias, a handyman and carpenter, grew weary of the rising crime in Chicago; thus, he purchased a 45-acre farm in Marceline, Missouri, where he moved his family. Elias was a stern man who administered “corrective” beatings to his five children; Flora soothed the children with nightly readings of fairy tales.<br />
<br />
When the two eldest sons grew up and left home, Walt Disney and his older brother Roy worked the farm with their father. In his free time, Disney made up games and sketched the farm animals. In 1909, Elias sold the farm and purchased an established newspaper route in Kansas City where he moved his remaining family. It was here that Disney developed a love for an amusement park called Electric Park, which featured 100,000 electric lights illuminating a roller coaster, dime museum, penny arcade, swimming pool, and a colorful fountain light show.<br />
<br />
Rising at 3:30 a.m. seven days per week, eight-year-old Walt Disney and brother Roy delivered the newspapers, taking quick naps in alleyways before heading to Benton Grammar School. In school, Disney excelled in reading; his favorite authors were Mark Twain and Charles Dickens. In art class, Disney surprised his teacher with original sketches of flowers with human hands and faces. After stepping on a nail while on his newspaper route, Disney recuperated in bed for two weeks, spending his time reading and drawing newspaper-type cartoons.<br />
<br />
Elias sold the newspaper route in 1917 and bought a partnership in the O-Zell Jelly factory in Chicago, moving Flora and Walt with him (Roy had enlisted in the U.S. Navy). Sixteen-year-old Walt Disney attended McKinley High School where he became the school newspaper’s junior art editor. To pay for evening art classes at the Chicago Academy of Fine Arts, Disney washed jars in his father’s jelly factory.<br />
<br />
Wanting to join Roy who was fighting in World War I, Disney tried to join the army; however, at age 16 he was too young. Undeterred, Walt Disney decided to join the Red Cross’ Ambulance Corps, which took him to France and Germany.<br />
<br />
Disney, the Animation Artist<br />
After spending ten months in Europe, Disney returned to the U.S. In October 1919, Disney got a job as a commercial artist at the Pressman-Rubin Studio in Kansas City. Disney met and became friends with fellow artist Ubbe Iwerks at the studio. When Disney and Iwerks were laid off in January 1920, together they formed Iwerks-Disney Commercial Artists. Due to a lack of clients, however, the duo survived for about a month. Getting jobs at the Kansas City Film Ad Company as cartoonists, Disney and Iwerks made commercials for movie theaters.<br />
<br />
Borrowing an unused camera from the studio, Disney experimented with stop-action animation in his garage. He shot footage of his animal drawings in trial and error techniques until the pictures actually “moved” in fast and slow motion. Experimenting night after night, his cartoons (which he called Laugh-O-Grams) became superior to the ones he was working on at the studio; he even figured out a way to merge live action with animation. Disney suggested to his boss that they make cartoons, but his boss flatly turned down the idea, content with making commercials.<br />
<br />
Laugh-O-Gram Films<br />
In 1922, Disney quit the Kansas City Film Ad Company and opened a studio in Kansas City called Laugh-O-Gram Films. He hired a few employees, including Iwerks, and sold a series of fairy tale cartoons to Pictorial Films in Tennessee. Disney and his staff began work on six cartoons, each one a seven-minute fairy tale that combined live action and animation. Unfortunately, Pictorial Films went bankrupt in July 1923; as a result, so did Laugh-O-Gram Films.<br />
<br />
Disney decided he would try his luck at working in a Hollywood studio as a director and joined his brother Roy in Los Angeles, where Roy was recovering from tuberculosis. Having no luck getting a job at any of the studios, Disney sent a letter to Margaret J. Winkler, a New York cartoon distributor, to see if she had any interest in distributing his Laugh-O-Grams. After Winkler viewed the cartoons, she and Disney signed a contract.<br />
<br />
On October 16, 1923, Disney and Roy rented a room at the back of a real estate office in Hollywood. Roy took on the role of accountant and cameraman of the live action; a little girl was hired to act in the cartoons; two women were hired to ink and paint the celluloid; and Disney wrote the stories, drew and filmed the animation.<br />
<br />
By February 1924, Disney hired his first animator, Rollin Hamilton, and moved into a small storefront with a window bearing “Disney Bros. Studio.” Disney’s Alice in Cartoonland reached theaters in June 1924. When the cartoons were praised for their live action with animation backgrounds in the trade papers, Disney hired his friend Iwerks and two more animators in order to focus his attention on the stories and directing the films.<br />
<br />
Disney Invents Mickey Mouse<br />
In early 1925, Disney moved his growing staff to a one-story stucco building and renamed his business “Walt Disney Studio.” Disney hired Lillian Bounds, an ink artist, and began dating her. On July 13, 1925, the couple married in her hometown of Spalding, Idaho. Disney was 24; Lillian was 26.<br />
<br />
Meanwhile, Margaret Winkler also married and her new husband, Charles Mintz, took over her cartoon distribution business. In 1927, Mintz asked Disney to rival the popular “Felix the Cat” series. Mintz suggested the name “Oswald the Lucky Rabbit” and Disney created the character and made the series.<br />
<br />
In 1928, when costs became increasingly high, Disney and Lillian took a train trip to New York to renegotiate the contract for the popular Oswald series. Mintz countered with even less money than he was currently paying, informed Disney that he owned the rights to Oswald the Lucky Rabbit, and that he had lured most of Disney’s animators to come work for him.<br />
<br />
Shocked, shaken, and saddened, Disney boarded the train for the long ride back. In a depressed state, he sketched a character and named him Mortimer Mouse. Lillian suggested the name Mickey Mouse instead -- a livelier name. Back in Los Angeles, Disney copyrighted Mickey Mouse and, along with Iwerks, created new cartoons with Mickey Mouse as the star. Without a distributor, though, Disney could not sell the silent Mickey Mouse cartoons.<br />
<br />
Sound, Color, and Oscar<br />
In 1928, sound became the latest in film technology. Disney pursued several New York film companies to record his cartoons with the novelty of sound. He struck a deal with Pat Powers of Cinephone. Disney was the voice of Mickey Mouse and Powers added sound effects and music.<br />
<br />
Powers became the distributor of the cartoons and on November 18, 1928, Steamboat Willie opened at the Colon Theater in New York. It was Disney’s (and the world’s) first cartoon with sound. Steamboat Willie received rave reviews and audiences everywhere adored Mickey Mouse. Mickey Mouse Clubs sprung up around the country, soon reaching a million members.<br />
<br />
In 1929, Disney began making “Silly Symphonies,” a series of cartoons that included dancing skeletons, the Three Little Pigs, and characters other than Mickey Mouse, including Donald Duck, Goofy, and Pluto.<br />
<br />
In 1931, a new film-coloring technique known as Technicolor became the latest in film technology. Until then, everything had been filmed in black and white. To hold off the competition, Disney paid to hold the right to Technicolor for two years. Disney filmed a Silly Symphony titled Flowers and Trees in Technicolor, showing colorful nature with human faces, which won the Academy Award for Best Cartoon of 1932.<br />
<br />
On December 18, 1933, Lillian gave birth to Diane Marie Disney and on December 21, 1936, Lillian and Walt Disney adopted Sharon Mae Disney.<br />
<br />
Feature-Length Cartoons, Union Strikes, and WW II<br />
Disney decided to portray dramatic storytelling in his cartoons, but making a feature-length cartoon had everyone (including Roy and Lillian) saying it would never work; they believed audiences just wouldn’t sit that long to view a dramatic cartoon. Despite the naysayers, Disney, ever the experimenter, went to work on the feature-length fairy tale, Snow White and the Seven Dwarfs. Production of the cartoon cost &#36;1.4 million (a massive sum in 1937) and was soon dubbed “Disney’s Folly.”<br />
<br />
Premiering in theaters on December 21, 1937, Snow White and the Seven Dwarfs was a box office sensation. Despite the Great Depression, it earned &#36;416 million. A notable achievement in cinema, the movie awarded Walt Disney an Honorary Academy Award in the form of one statuette and seven miniature statuettes on a stepped base. The citation read, "For Snow White and the Seven Dwarfs, recognized as a significant screen innovation which has charmed millions and pioneered a great new entertainment field."<br />
<br />
Disney then constructed his state-of-the-art Burbank Studio, deemed a worker’s paradise for a staff of about a thousand workers. The studio, with animation buildings, sound stages, and recording rooms, produced Pinocchio (1940), Fantasia (1940), Dumbo (1941), and Bambi (1942). Unfortunately, these feature-length cartoons lost money worldwide due to the start of World War II. Along with the cost of the new studio, Disney found himself in high debt. Disney offered 600,000 shares of common stock sold at &#36;5 apiece. Stock offerings sold out quickly and erased the debt.<br />
<br />
Between 1940 and 1941, movie studios began unionizing; it wasn’t long before Disney’s workers wanted to unionize as well. While his workers demanded better pay and working conditions, Walt Disney believed that his company had been infiltrated by Communists. After numerous and heated meetings, strikes, and lengthy negotiations, Disney finally became unionized. However, the whole process left Walt Disney feeling disillusioned and discouraged.<br />
<br />
With the union question finally settled, Disney was able to turn his attention back to his cartoons; this time for the U.S. government. The U.S. had joined World War II after the bombing of Pearl Harbor and they were sending millions of young men overseas to fight. The U.S. government wanted Disney to produce training films using his popular characters; Disney obliged, creating over 400,000 feet of film (equating to about 68 hours of film if watched continuously).<br />
<br />
After the war, Disney returned to his own agenda and made Song of the South (1946), a movie that was 30 percent cartoon and 70 percent live action. "Zip-A-Dee-Doo-Dah" was named best movie song of 1946 by the Academy of Motion Picture Arts &amp; Sciences, while James Baskett, who played the character of Uncle Remus in the movie, won an Oscar.<br />
<br />
In 1947, Disney decided to make a documentary about Alaskan seals titled Seal Island (1948). It won an Academy Award for best two-reel documentary. Disney then assigned his top talent to make Cinderella (1950), Alice in Wonderland (1951), and Peter Pan (1953).<br />
<br />
Television, Disneyland, and the Birth of Major Theme Parks<br />
After building a train to ride his two daughters around his new home in Holmby Hills, California, Disney began formulating a dream in 1948 to build Mickey Mouse Amusement Park across the street from his studio. In 1951, Disney agreed to produce a Christmas TV show for NBC titled One Hour in Wonderland; the show drew a major audience and Disney discovered the marketing value of television. Meanwhile, Disney’s dream of an amusement park grew. He visited fairs, carnivals, and parks around the world to study the choreography of people and attractions, as well as noticing the filthy conditions of the parks and nothing for parents to do.<br />
<br />
Disney borrowed on his life insurance policy and created WED Enterprises to organize his amusement park idea, which he was now referring to as Disneyland. Disney and Herb Ryman drew out the plans for the park in one weekend with one entrance gate to "Main Street" that would lead to Cinderella’s Castle and off to different lands of interest, including Frontier Land, Fantasy Land, Tomorrow Land, and Adventure Land. The park would be clean, innovative, and a place with a high standard where parents and children could have fun together on rides and attractions; they would be entertained by Disney characters in the “happiest place on earth.”<br />
<br />
Roy visited New York to seek a contract with a television network. Roy and Leonard Goldman reached an agreement where ABC would give Disney a &#36;500,000 investment in Disneyland in exchange for a Disney one-hour per week television series. ABC became a 35 percent owner of Disneyland and guaranteed loans up to &#36;4.5 million. In July 1953, Disney commissioned the Stanford Research Institute to find a location for his (and the world’s) first major theme park. Anaheim, California, was selected since it could easily be reached by freeway from Los Angeles.<br />
<br />
Previous movie profits were not enough to cover the cost of building Disneyland, which took about a year to build at a cost of &#36;17 million. Roy made numerous visits to the Bank of America's headquarters to get more funding. On October 27, 1954, the ABC television series opened with Walt Disney describing the coming attractions of the Disneyland theme park, followed by the live-action Davy Crockett and Zorro series, scenes from upcoming movies, animators at work, cartoons, and other child-oriented programs. The show drew a major audience, sparking the imaginations of children and their parents.<br />
<br />
On July 13, 1955, Disney sent out 6,000 exclusive guest invitations, including to Hollywood movie stars, to enjoy the opening of Disneyland. ABC sent live-cast cameramen to film the opening. However, tickets were counterfeited and 28,000 people showed up. Rides broke down, water was inept for toilets and drinking fountains, food stands ran out of food, a heat wave caused freshly poured asphalt to capture shoes, and a gas leak made a few of the themed areas to have to close temporarily. Despite the newspapers referring to this cartoon-ish day as "Black Sunday," guests from all over the world loved it regardless and the park became a major success. Ninety days later, the one-millionth guest entered the turnstile.<br />
<br />
On October 3, 1955, Disney introduced The Mickey Mouse Club variety show on TV with a cast of kids known as the “Mouseketeers.” By 1961, the loan from the Bank of America was paid off. When ABC did not renew the Disney contract (they wanted to produce all programs in-house), Walt Disney's Wonderful World of Color debuted on NBC.<br />
<br />
Plans for Walt Disney World, Florida<br />
In 1964, Disney’s Mary Poppins feature-length movie premiered; the film was nominated for 13 Academy Awards. With this success, Disney sent Roy and a few other Disney executives to Florida in 1965 to purchase land for another theme park.<br />
<br />
In October 1966, Disney gave a press conference to describe his Florida plans for building an Experimental Prototype Community of Tomorrow (EPCOT). The new park would be five times the size of Disneyland, including the Magic Kingdom (same park as in Anaheim), EPCOT, shopping, entertainment venues, and hotels.<br />
<br />
The new Disney World development would not be completed, however, until five years after Disney’s death. The new Magic Kingdom (which included Main Street USA; Cinderella's Castle leading to Adventureland, Frontierland, Fantasyland, and Tomorrowland) opened on October 1, 1971, along with Disney's Contemporary Resort, Disney's Polynesian Resort, and Disney's Fort Wilderness Resort &amp; Campground. EPCOT, Walt Disney’s second theme park vision, which featured a future world of innovation and a showcase of other countries, opened in 1982.<br />
<br />
Death of Disney<br />
In 1966, doctors told Disney that he had lung cancer. After having a lung removed and several chemotherapy sessions, Disney collapsed in his home and was admitted to St. Joseph’s Hospital on December 15, 1966. Sixty-five-year-old Walt Disney died at 9:35 a.m. from an acute circulatory collapse. Roy Disney took over his brother’s projects and made them a reality.]]></content:encoded>
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			<title><![CDATA[Official Operating Procedures - The Haunted Mansion]]></title>
			<link>http://disneypintrade.com/thread-3173.html</link>
			<pubDate>Mon, 25 Feb 2013 22:32:58 +0400</pubDate>
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			<description><![CDATA[<div style="text-align: center;"><span style="font-size: medium;"><span style="text-decoration: underline;"><span style="font-weight: bold;">Transcript of the original 1975 Disneyland Cast Members operating manual:</span></span></span></div>
<br />
<br />
<div style="text-align: center;">Disneyland Standard Operating Procedure Book<br />
The Haunted Mansion <br />
DIVISION: Productions 950 <br />
DEPARTMENT: N.O. / Bear Co. 951 <br />
SUBMITTED BY: Joe Pittaluga, Ken Fujimura <br />
APPROVED BY: N / A <br />
EFFECTIVE DATE: 5/11/75<br />
<br />
<span style="font-weight: bold;">TABLE OF CONTENTS</span></div>
<br />
I: THE STORY BEHIND THE STORY <br />
II: FACT SHEET <br />
III: ROOMS AND AREAS <br />
IV: CROWD CONTROL #1<br />
V: CROWD CONTROL #2 <br />
VI: TURNSTILE <br />
VII: FOYER <br />
VIII: EXPANDING ROOMS <br />
IX: LOAD #1 <br />
X: LOAD #2 <br />
XI: UNLOAD <br />
XII: UTILITY <br />
XIII: COMMUNICATION PROCEDURE <br />
XIV: EXITING PROCEDURE <br />
XV:- WHEELCHAIR POLICY <br />
XVI: FIRE PROCEDURE AND EQUIPMENT LOCATION <br />
XVII: TIPS FOR HOSTS AND HOSTESSES <br />
XVIII: FOREMEN PROCEDURES <br />
XIX: DIAGRAM OF CROWD CONTROL<br />
<br />
<span style="font-weight: bold;"><div style="text-align: center;">THE STORY BEHIND THE STORY</div></span><br />
<br />
Construction on the exterior of the Mansion was completed in 1963. In style, it is Antebellum Southern, themed to its location on the Rivers of America in the New Orleans area. Since its completion, Disneyland has been inviting ghosts from all over this world, and the next, to move in for "active retirement."<br />
Latest population figures show that there are 999 residents at home in the Haunted Mansion, and they are always looking for #1,000 which might be any volunteer brave enough to enter. Ghost residents are a potpourri of supernatural, occult, psychic, and historical types, ranging from Egyptian and Roman, to Napoleonic and Dickens era. There is also an assortment of fluttering bats, talking ravens, screaming banshees, owls, cats, and baying hounds.<br />
The Ghost Host is head man of the Mansion's skeleton crew. His mysterious voice accompanies guests throughout the adventure. The ride-through of the Mansion's labyrinth of cobwebbed-filled halls, pitch-black corridors, and deathly-cold rooms is made by means of two-passenger carriages of the continuously moving Omnimover WED-way Transportation System. Each of the 131 cars is capable of 180 degree turns, both left and right, and are pre-programmed to turn in the direction of visible and invisible sights and toward the sources of unearthly sounds.<br />
The Haunted Mansion has been in the planning stage for more than ten years, since Walt Disney first assigned his staff to research supernatural phenomenon and "haunted" places. "We'll keep up the grounds and things outside," Walt said, "and the ghosts can take care of the inside."<br />
The Haunted Mansion is the eighth Disneyland attraction to utilize the Disney-developed "Audio-Animatronics" system that combines three-dimensional animation and sound through the use of electronics. It brings the ghosts "to life." Many new techniques in sound and "illusioning" have been developed by WED Enterprises and its subsidiary, MAPO, Inc. for use in the Haunted Mansion to make ghosts appear and disappear at will, to make marble statues "talk", and to enable both the ghosts and the furniture to "float" around and through the Mansion's rooms.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">FACT SHEET</span></div>
<br />
1. Opening Date - August 9, 1969<br />
2. Cost: &#36;7 million. It is Disneyland's fifty-third major attraction and brings the capital investment in the Park in 1969 to &#36;126 million.<br />
3. Capacity A. 2,618 guests per hour (based on loading) B. Two guests in every car, every 3 seconds (cars are spaced every 6.0 feet with cars travelling at a speed of 2 feet a second (1.364 miles per hour).<br />
4. Cycle Time: (Cars from one point back to that point again) Average 6 min.<br />
5. Guests per minute: 41.38.<br />
6. Length of the track: 786 feet.<br />
7. Number of carriages: 131.<br />
8. Power: Ten 7 1/2 horse power drive units.<br />
9. Waiting times (based on 100% operation)<br />
A. Main Gate: 5 minutes. <br />
B. First Queue: 10 minutes. <br />
C. Second Queue: 18 minutes. <br />
D. Third Queue: 30 minutes. <br />
E. CC #2: 50 minutes.<br />
10. Elevators (Intervals of complete descent/ascent cycle)<br />
A. Close door - 7.5 seconds. <br />
B. Descent - 104 seconds (light load). <br />
C. Open door - 7.0 seconds. <br />
D. Ascent 25 seconds. <br />
E. Open door - 7.5 seconds. <br />
TOTAL: 151 seconds approximately. Varies with size of load.<br />
11. Unload belt speed 25 seconds for length of 30 feet 6 inches.<br />
12. Load and unload belt is 63% of the speed of the entire system.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">ROOMS AND AREAS</span></div>
<br />
1. Picture Gallery: An eerie-lit setting without doors or windows where paintings seems to "stretch" and guests are shown "the coward's way out."<br />
2. Corridor of Haunted Portraits: Where each lightning flash "ages" and changes portraits from what they seem to be to what they really are.<br />
3. Endless Hallway: A misty passageway that beckons guests to enter, but offers no end.<br />
4. Conservatory: Inside, a casket sits amidst the cobwebs in a room cluttered with plants and flowers -- all deceased. Outside the broken glass window an eerie landscape is shrouded in fog.<br />
5. Corridor of Doors: A chill hangs silently in the air, and then suddenly, the frightful sounds of unseen figures.<br />
6. Clock Hall: A grandfather gargoyle clock solemnly tolls the hour -- always "13:00".<br />
7. Seance Circle: The spirits respond as Madam Liotta chants incantations in her crystal ball.<br />
8. Grand Hall: Where a birthday party is taking place around the long, dusty dining room table. The "Ghostess" has invited many of her friends of the spirit world to share her birthday cake, to dance and play as ghosts of many periods in history appear and disappear as the pipe organ sounds a merry waltz.<br />
9. Attic: Where the sound of a beating heart echoes through a musty room filled with monstrous memories.<br />
10. Graveyard: The private park and playground of the spooks who inhabit the Haunted Mansion, where crypt doors creak and tombstones quake as the spirits join in to sing "Grim Grinning Ghosts". While medieval minstrels play, a Victorian-era King and Queen balance a teeter-totter on a gravestone... marble busts suddenly come to life to join the chorus... playful spirits ride their bicycles around and around the tombstones... a headless knight sings... and picnicking ghosts raise their glasses in toast to one another and the wonderful fun they're having.<br />
11. Crypt: A somber setting where in contrast, a trio of happy hitchhikers grin ghoulishly as they seek a way out... preferably the seat right next to you.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">CROWD CONTROL #1</span></div>
<br />
1. Crowd control duties are three-fold:<br />
A. Crowd Control -- Open crowd control areas as needed. Keep the lines moving at all times, to prevent "cutting" in line and keep guests off the grass and direct guests with wheelchairs to porch, (VIP door), and strollers to the proper parking area. (Refer to wheelchair policy). <br />
B. Trash Control -- Absolutely no food or drinks are allowed past the main gate. Put all popcorn left at the gate in the trash receptacles. <br />
C. Public Relations -- Learn the location of snack bars, restaurants, restrooms, water fountains, and attractions in the immediate area. Answer all questions as accurately and pleasantly as possible.<br />
2. Position: On wall at the gate if CC #1 is open. If queue is inside the gate, please stand on the ground.<br />
3. Dress Variation:<br />
A. In hot weather males may substitute a long vest for the coat, at direction of foremen. <br />
B. In cold weather, females may wear a black Disneyland sweater. <br />
C. Non-reflective (non mirrored type) dark glasses may be worn.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">CROWD CONTROL #2</span></div>
<br />
1. This position also handles guest questions, also strollers and wheelchair positioning.<br />
2. When needed, open the crowd control section of the pathway near the railway station.<br />
3. Call foreman about any unusual situations or major problems by using the raft dock phone.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">TURNSTILE</span></div>
<br />
1. Ticket Taking<br />
A. One "E" coupon or the equivalent should be received from each person over the age of three. (No combination of tickets). <br />
B. Tickets are to be torn in half and placed in the ticket box. <br />
C. Care should be taken to insure the turning of the turnstile for each ticket holder.<br />
2. Admit as many guests as necessary to keep the porch full.<br />
3. All tickets purchased from the Central Ticket Booth should be registered on the CBT meter located on the ticket box.<br />
4. Courtesy tickets involve the following types:<br />
A. White ticket with pink keys. <br />
B. Re-admission tickets.<br />
5. Count as courtesies:<br />
A. All members of parties awarded entrance by supervision (any blue I.D. card) <br />
B. All tour guide VIP hostesses.<br />
6. Parties awarded back door clearance must have clearance by area supervision or be accompanied by a VIP hostess with a back door clearance card from City Hall.<br />
7. Dress variation<br />
A. Long vest may be substituted for the coat in hot weather (males) (At direction of foreman) <br />
B. A black Disneyland sweater may be worn in cold weather (women) (At direction of foreman)<br />
8. In a slower period of time the porch turnstile should be used and the turnstile operator will also act as the Foyer Operator.<br />
9. Please ask all guests to refrain from smoking inside the attraction. (All food and beverages should be finished before entering).<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">FOYER</span></div>
<br />
1. The operator should allow entrance to groups of approximately 70-85 guests. A group this size will comfortably fill the foyer with the corners empty. Operators should be alert to calls from the elevator operators and/or load operators with regard to the length of the line in the hall. A light load consists of approximately 30 guests.<br />
2. When running one ER only, operators should motion guests from turnstile to mansion entrance. A full group should be inside foyer with the doors closed before the start of the foyer spiel.<br />
3. To insure a good beginning to the tour, care should be taken to close the foyer doors. They should not be reopened until the elevator doors are closed.<br />
4. Operators should encourage the gusts to "Step to the right please, fill the entire room."<br />
5. Guests should be requested to proceed to the far wall without forming lines. Operators should check to see that gaps and spaces are eliminated in the foyer.<br />
6. Operators should be notified of parties entering through the VIP door. A friendly greeting will always be appreciated. Also foyer operator should notify turnstile operator of party, to be properly recorded.<br />
7. Any guest needing assistance in exiting from the foyer should be accompanied by the foyer operator through the VIP door and out the CC2 gate. Tickets are obtained from the turnstile.<br />
8. Male operators are required to wear coats at all times, whenever on stage.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">EXPANDING ROOMS</span></div>
<br />
The Expanding Rooms carry the guests from the foyer to the hallway -- approximately fifteen feet underground. This is done by two hydraulic elevators capable of carrying approximately 80 people -- down only.<br />
1. While loading guests into the Expanding Rooms, the spiel in the ER's will state: "Welcome foolish mortals... mortal state." At this time the operator will stand in front of the switch panel asking guests to "Please step forward toward the center of the gallery." NEVER start to descend until the load spiel is finished!<br />
2. The spiel will begin upon descent, "Your cadaverous pallor... of course there's always my way." When the room turns dark at the bottom, the operator can move forward toward the doors and guide guests out when the doors open.<br />
3. When running two ER's, start your ascent on the words "your imagination," (otherwise start up when all guests have exited your ER.)<br />
4. When one Expanding Room is operating it is not necessary to wait for a signal to start the ascent. As soon as guests leave the gallery, it is all right to ascend, but only when one Expanding Room is operating and the other is parked.<br />
5. If mechanical difficulties arise, ie., doors won't open or close, call the foreman who should then check the situation to see if maintenance assistance is required. If the doors do not open, call for foreman. Flip the emergency switch to off. Remain calm and tell the guests there is a mechanical difficulty and that it won't be long. It is very important to be courteous and calm during the breakdown so the guests will not worry. If guests are in the room very long, it is a good policy to give out re-admission tickets for their inconvenience.<br />
6. Under no circumstances take an elevator back up with a capacity load. If the doors won't open, do not ascend. The elevator oil lines will burst. The only time that the Expanding Room will ascend with guests will be in emergency situations, and the weight limit will be 2,000 pounds, no more than 10-12 people. The descending limit will be 12,000 pounds.<br />
7. When we are in a slower period of time and only one Expanding Room is being used, the Expanding Room should be rotated on a day to day basis. The Expanding Room operator is responsible for keeping the foyer operator informed of the condition of the hall as to whether lighter or heavier loads are required. The hall should remain filled to a point approximately ten feet back from the bend in the hall (not ten feet from the ER doors).<br />
8. During slow periods and operating in early morning, the operator will walk the guests from the ER to load belt. Put the elevator switch in the stop position when doing so.<br />
9. If Expanding Room is occupied, do not leave it unattended unless it is an extreme emergency.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">LOAD #1</span></div>
<br />
1. Operators should stand off the load belt facing the cars or be walking the load belt facing the guests and directing the guests into the cars. NOTE: Do not lean on wall.<br />
2. The cars will accommodate two adults and a third person if that individual is small (which is left to the operator's discretion). Whenever possible keep family groups together. There should NEVER be four adults in one car.<br />
3. The load #1 operator will maintain flow-control on load belt at ALL times and assist the guests by POINTING to the car each group will take and verbally instruct each group to "Watch your step." "Two or three to a car please."<br />
4. The operator should be especially solicitous to the elderly and lame. He should assist them in their initial step onto the load belt by stepping out with them and offering physical support.<br />
5. Do not load defective cars. They will be marked with a strip of white tape.<br />
6. When the system is down, the operator should remain in his position. His chief function is to keep the belt clear until the ride resumes operation.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">LOAD #2</span></div>
<br />
1. The operator at load #2 has several functions.<br />
A. Assist guests into cars if needed. <br />
B. Insure that all guests get safely into cars and insure that clamshells close. <br />
C. Emergency stop the Omnimover system if needed. Activate emergency spiel. <br />
D. Handle wheelchairs in absence of the foreman. <br />
E. Regroup guests if traffic on the load belt gets disorganized. <br />
F. Restart Omnimover system on all clear signal from foreman.<br />
2. Load #2 operator will carry the "remote" and a flashlight.<br />
3. The load #2 operator will walk the load belt directly across from the control console. NOTE: Please maintain this position unless assistance is required by load #1. Unload #2 operator, under normal circumstances, should not be closer to load #1 than the console.<br />
4. In the event of an emergency stop situation, the load #2 operator will first push the emergency spiel button. Then assist guests into cars and clear the load belt. When the load belt is clear he will pick up the "hot line" intercom and obtain an "all clear" from unloader before restarting the system. He must also notify the unloader of any guests who may need assistance exiting from cars.<br />
5. If a guest chooses not to ride, escort him to exit via door #2 and call turnstile for a ticket.<br />
6. Always be ready to activate the emergency stop "remote" control if needed. But if a guest cannot enter the car before the end of the belt, take him back for another try without stopping the system.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">UNLOAD</span></div>
<br />
1. The unload operator is responsible for getting all guests out of the cars safely.<br />
2. The unloader should position himself, walking the unload belt, so that all guests exit the cars in front of him before the end of the unload belt.<br />
3. The unloader is to assist all guests having problems exiting cars.<br />
4. The unloader will, at all times, carry a "remote" control device.<br />
5. Inform all guests wearing long maxi-type dresses to raise them slightly over comb plates on unload belt and upramp.<br />
6. Check upramp periodically to see if upramp is running correctly -- if off, wait until ramp is clear of guests to re-start. NOTE: Ramp should engage and start with one turn of key -- If this fails notify foreman and do not re-start.<br />
7. In the event of an emergency stop, the unloader will clear his unload belt and inform the loader that "all is clear."<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">UTILITY</span></div>
<br />
1. The function of the utility operator is to maintain order in the attraction.<br />
A. To correct unruly guests. <br />
B. Maintain watch of animation and any potential hazards.<br />
2. Operator should have a flashlight at all times.<br />
3. Stay out of guests' view as much as possible so as not to spoil the show.<br />
4. Cover the following positions (roving).<br />
A. Entrance to Grand Hall. <br />
B. End of Grand Hall. <br />
C. Entrance to graveyard (door #5).<br />
5. If a guest is caught causing damage escort him to the foreman who will notify security.<br />
6. If a guest is smoking ask him to please extinguish it.<br />
7. When the Omnimover system is stopped, watch for guests climbing out of cars or destroying sets.<br />
8. If any illegal drug is found or a guest is using any such drug, notify foreman. Do not take drugs, etc., from guest, but notify security.<br />
9. Due to long dresses, female operators will not be stationed in utility position while attraction is operating.<br />
10. Operators will cross between moving cars only if it is absolutely necessary and only where the cars are moving in the same direction.<br />
11. If a guest is found out of a car, do not put him back in the car; walk him to service via the service access hallway. NOTE: Be careful of crossing between moving cars and of guests with malicious intent. And do not step on safety plates.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">COMMUNICATION PROCEDURE</span></div>
<br />
1. Intercom stations are located in the following areas:<br />
A. Turnstile <br />
B. Foyer <br />
C. Expanding Rooms <br />
D. Hall <br />
E. Load <br />
F. Unload <br />
G. Service <br />
H. Mechanical: Maintenance, Ballroom <br />
I. Sound Room (Pirates) <br />
J. Bottom of Elevator and 4 exits<br />
2. Operation of intercom:<br />
A. Depress the button or switch located on the telephone handle for transmission. <br />
B. Push the button designating the desired station and wait for a response. <br />
C. The person answering will identify the area and his first name. <br />
D. The person calling should then identify his area and his first name before relaying the message.<br />
3. P-Line is a direct line between load and unload.<br />
4. Inter-Disneyland telephone system:<br />
A. Location of phones are: Mechanical Maintenance, Service, and Electrical Maintenance. <br />
B. When answering the phone, state "Haunted Mansion" followed by your first name. <br />
C. Relay messages as soon as possible and use this phone for business purposes only.<br />
5. Emergency Public Address System: Messages conveyed over this system are heard throughout the Mansion and this system is used for EMERGENCIES AND RE-OPENING PROCEDURES ONLY. Depression of both the button on the P.A. microphone and the button on the conole is necessary for transmission. The following message will be transmitted ONLY if the automatic spiel does not work: "Please remain seated, your cars will be moving momentarily."<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">EXITING PROCEDURE</span></div>
<br />
Foreman must be present for any exiting (evacuation) procedure. If evacuation is deemed necessary:<br />
1. Stop elevators.<br />
2. Notify tickets -- foyer, notify Communications (555). Specify to Communications if (evacuating) or clearing.<br />
3. In case of fire Omnimover system should not be stopped, unless fire is in path of the cars.<br />
4. Foreman should be stationed in service during evacuation.<br />
5. All operators should remain in position until notified otherwise.<br />
6. Total re-ad tickets necessary -- 1000.<br />
A. 250 to foyer operator. <br />
B. 500 to door #2. <br />
C. 250 to unload.<br />
7. When returning from a break during exiting, report to the foreman on the load belt to receive an assignment.<br />
8. Doors #3, #4, and #5 are to be used ONLY in extreme emergencies.<br />
9. An exact count should be made of re-ads at the finish.<br />
10. If an ambulance is needed, it will come to the back door nearest the injured party. This information should be conveyed to First Aid when calling for an ambulance. NOTE: Use door #3 or #4 if possible due to the fact that there are no stairs.<br />
11. If the attraction will be down for an extended period of time, notify ticket booths CB#2 ext. 771, CB#1 ext. 170, and Pirates of the Caribbean ext. 761.<br />
12. System will be restarted only after appropriate announcements are made and with all personnel clear of systems. A foreman will restart system personally.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">WHEELCHAIR POLICY</span></div>
<br />
1. Wheelchairs can be accommodated on the attraction provided that:<br />
A. They can be folded.<br />
B. They are not battery operated. <br />
C. They are not a bed type carriage.<br />
2. The CC #1 operator should determine whether or not the wheelchair can be accommodated. If not, he should suggest the guest change into one of the Disneyland chairs provided on the attraction. In the absence of a CC #1 position this duty falls to the turnstile operator.<br />
3. The operator will advise the guest that he must get out of the wheelchair and into a carriage. Any guest desiring to ride who can get into a collapsible wheelchair will be admitted onto the attraction.<br />
4. The wheelchairs should be stopped before entering queue area and directed to the VIP door.<br />
5. The foyer operator will notify load #2 that there is a wheel- chair approaching the load area.<br />
6. At load belt load #1 will allow three empty cars to pass, then stop the system. Load the wheelchair guest in the third car (this will allow the unloader room and time to help the guest out of the car). Then load the guest's party behind him.<br />
7. The empty (folded) wheelchair will be taken to unload by the foreman. In the absence of the foreman the load #2 operator will take the wheelchair to unload. NOTE: The system will not be restarted until the wheelchair reaches unload.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">FIRE PROCEDURE AND EQUIPMENT LOCATION</span></div>
<br />
1. Do not stop system unless fire is directly in path of cars.<br />
2. Notify fire department, extension XXX, and central communications extension XXX, Code XXX.<br />
3. Clear attraction of all guests as quickly as possible, without mentioning fire.<br />
4. Use doors #3, 4, 5, in extreme emergencies.<br />
5. Note location of all fire equipment.<br />
A. Extinguishers at each exit door.<br />
B. In broom closet behind foyer. <br />
C. Service. <br />
D. Service access corridor. <br />
E. Mechanical maintenance and Sound rooms, and Utility #2 and Electric Room.<br />
6. Fire hoses: Located at Doors 2, 5, and six, below turntable, at the Ballroom access door-hallway, and the foyer.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">TIPS FOR HOSTS AND HOSTESSES</span></div>
<br />
1. Safety is the most important thing we can offer our guests. NEVER sacrifice it for any reason. Report immediately to your foreman all safety hazards that come to your attention.<br />
2. Courtesy is what our guests will take home -- a lasting impression.<br />
3. Capacity will increase our guests' fun time.<br />
4. Cleanliness is a Disneyland Trademark. Do your part to preserve our reputation.<br />
5. Please maintain wardrobe standards at all times; clean costume, proper grooming, etc.<br />
6. Never leave your position unless properly relieved or in case of emergency.<br />
7. BE ON TIME! This means for the beginning of your shift and also when returning from your breaks and lunch.<br />
8. Breaks should not be taken during the first or last hour of your shift. Breaks are fifteen (15) minutes and lunch is thirty (30) minutes.<br />
9. Always call a supervisor as far in advance as possible, if you will be late or unable to work your scheduled shift.<br />
10. Always bring your timecard to the attraction and handle it with care; IT IS YOUR PAYCHECK.<br />
11. A proper name tag will be worn at all times on outer garment.<br />
12. Operators should never be standing in position talking. They cannot be doing their job properly.<br />
13. Operator safety is also critical. Please do not jeopardize yourself or fellow operators by horseplay, etc., or allowing unsafe conditions to pass unnoticed.<br />
14. Operators are not to cross between cars while Omnimover system is operating.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">FOREMAN PROCEDURES</span></div>
<br />
Opening Procedure:<br />
1. Obtains keys and remotes from area office.<br />
2. Replace queue line chains.<br />
3. Take count.<br />
4. Enter foyer -- check location of ERs (bring down either or both rooms if necessary.<br />
5. Turn both "car" work light switches off.<br />
6. Check ER shafts for oil, debris, etc.<br />
7. Check pump room for readiness.<br />
8. Check beneath upramp for readiness.<br />
9. Go to door #7. Make sure the ramp exit doors are open.<br />
10. Give the five-minute countdown spiel over P.A. system located at the load belt. Be sure to push the "sound defeat" button so that your warning may be heard throughout the entire attraction.<br />
11. Walk through attraction show area (secure all exit and scene doors).<br />
12. Give system start spiel and start it up, or check with maintenance man if present.<br />
13. Check remotes.<br />
14. Turn on air conditioning.<br />
15. Assign operators to positions and rotations.<br />
Closing Procedure:<br />
1. The last Expanding Room goes down at the hour of closing (not before).<br />
2. One operator will follow the last group through the entire ride.<br />
3. Turn working lights on when last guest is off upramp.<br />
4. Shut down the system of cars and belts (3) and shut down drive motors.<br />
5. Terminate paperwork.<br />
6. Clear the attraction of all operators.<br />
7. Leave both Expanding Rooms open with switches off in the down position, and leave both ER's in park.<br />
8. Take remotes and keys to area office.<br />
9. Call Sound and notify them that the Mansion is closed.<br />
10. Call Communications and inform them that the attraction is closed and clear through exit.<br />
11. Place ticket bag outside the VIP gate and close the gate.<br />
12. All lost articles are to be taken to Lost and Found, at the end of any operator's shift.<br />
13. Accident reports are to be turned in directly to a Supervisor or left in his mail box. (In case of any incident, the foreman will notify supervision).<br />
14. Turn off air conditioning.<br />
<br />
<div style="text-align: center;"><img src="http://www.doombuggies.com/images/secrets_backstage_sopmap.gif" border="0" alt="[Image: secrets_backstage_sopmap.gif]" /></div>
<br />
<div style="text-align: center;"><span style="font-weight: bold;">- End -</span></div>
<br />
<img src="images/smilies/Smile.png" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></description>
			<content:encoded><![CDATA[<div style="text-align: center;"><span style="font-size: medium;"><span style="text-decoration: underline;"><span style="font-weight: bold;">Transcript of the original 1975 Disneyland Cast Members operating manual:</span></span></span></div>
<br />
<br />
<div style="text-align: center;">Disneyland Standard Operating Procedure Book<br />
The Haunted Mansion <br />
DIVISION: Productions 950 <br />
DEPARTMENT: N.O. / Bear Co. 951 <br />
SUBMITTED BY: Joe Pittaluga, Ken Fujimura <br />
APPROVED BY: N / A <br />
EFFECTIVE DATE: 5/11/75<br />
<br />
<span style="font-weight: bold;">TABLE OF CONTENTS</span></div>
<br />
I: THE STORY BEHIND THE STORY <br />
II: FACT SHEET <br />
III: ROOMS AND AREAS <br />
IV: CROWD CONTROL #1<br />
V: CROWD CONTROL #2 <br />
VI: TURNSTILE <br />
VII: FOYER <br />
VIII: EXPANDING ROOMS <br />
IX: LOAD #1 <br />
X: LOAD #2 <br />
XI: UNLOAD <br />
XII: UTILITY <br />
XIII: COMMUNICATION PROCEDURE <br />
XIV: EXITING PROCEDURE <br />
XV:- WHEELCHAIR POLICY <br />
XVI: FIRE PROCEDURE AND EQUIPMENT LOCATION <br />
XVII: TIPS FOR HOSTS AND HOSTESSES <br />
XVIII: FOREMEN PROCEDURES <br />
XIX: DIAGRAM OF CROWD CONTROL<br />
<br />
<span style="font-weight: bold;"><div style="text-align: center;">THE STORY BEHIND THE STORY</div></span><br />
<br />
Construction on the exterior of the Mansion was completed in 1963. In style, it is Antebellum Southern, themed to its location on the Rivers of America in the New Orleans area. Since its completion, Disneyland has been inviting ghosts from all over this world, and the next, to move in for "active retirement."<br />
Latest population figures show that there are 999 residents at home in the Haunted Mansion, and they are always looking for #1,000 which might be any volunteer brave enough to enter. Ghost residents are a potpourri of supernatural, occult, psychic, and historical types, ranging from Egyptian and Roman, to Napoleonic and Dickens era. There is also an assortment of fluttering bats, talking ravens, screaming banshees, owls, cats, and baying hounds.<br />
The Ghost Host is head man of the Mansion's skeleton crew. His mysterious voice accompanies guests throughout the adventure. The ride-through of the Mansion's labyrinth of cobwebbed-filled halls, pitch-black corridors, and deathly-cold rooms is made by means of two-passenger carriages of the continuously moving Omnimover WED-way Transportation System. Each of the 131 cars is capable of 180 degree turns, both left and right, and are pre-programmed to turn in the direction of visible and invisible sights and toward the sources of unearthly sounds.<br />
The Haunted Mansion has been in the planning stage for more than ten years, since Walt Disney first assigned his staff to research supernatural phenomenon and "haunted" places. "We'll keep up the grounds and things outside," Walt said, "and the ghosts can take care of the inside."<br />
The Haunted Mansion is the eighth Disneyland attraction to utilize the Disney-developed "Audio-Animatronics" system that combines three-dimensional animation and sound through the use of electronics. It brings the ghosts "to life." Many new techniques in sound and "illusioning" have been developed by WED Enterprises and its subsidiary, MAPO, Inc. for use in the Haunted Mansion to make ghosts appear and disappear at will, to make marble statues "talk", and to enable both the ghosts and the furniture to "float" around and through the Mansion's rooms.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">FACT SHEET</span></div>
<br />
1. Opening Date - August 9, 1969<br />
2. Cost: &#36;7 million. It is Disneyland's fifty-third major attraction and brings the capital investment in the Park in 1969 to &#36;126 million.<br />
3. Capacity A. 2,618 guests per hour (based on loading) B. Two guests in every car, every 3 seconds (cars are spaced every 6.0 feet with cars travelling at a speed of 2 feet a second (1.364 miles per hour).<br />
4. Cycle Time: (Cars from one point back to that point again) Average 6 min.<br />
5. Guests per minute: 41.38.<br />
6. Length of the track: 786 feet.<br />
7. Number of carriages: 131.<br />
8. Power: Ten 7 1/2 horse power drive units.<br />
9. Waiting times (based on 100% operation)<br />
A. Main Gate: 5 minutes. <br />
B. First Queue: 10 minutes. <br />
C. Second Queue: 18 minutes. <br />
D. Third Queue: 30 minutes. <br />
E. CC #2: 50 minutes.<br />
10. Elevators (Intervals of complete descent/ascent cycle)<br />
A. Close door - 7.5 seconds. <br />
B. Descent - 104 seconds (light load). <br />
C. Open door - 7.0 seconds. <br />
D. Ascent 25 seconds. <br />
E. Open door - 7.5 seconds. <br />
TOTAL: 151 seconds approximately. Varies with size of load.<br />
11. Unload belt speed 25 seconds for length of 30 feet 6 inches.<br />
12. Load and unload belt is 63% of the speed of the entire system.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">ROOMS AND AREAS</span></div>
<br />
1. Picture Gallery: An eerie-lit setting without doors or windows where paintings seems to "stretch" and guests are shown "the coward's way out."<br />
2. Corridor of Haunted Portraits: Where each lightning flash "ages" and changes portraits from what they seem to be to what they really are.<br />
3. Endless Hallway: A misty passageway that beckons guests to enter, but offers no end.<br />
4. Conservatory: Inside, a casket sits amidst the cobwebs in a room cluttered with plants and flowers -- all deceased. Outside the broken glass window an eerie landscape is shrouded in fog.<br />
5. Corridor of Doors: A chill hangs silently in the air, and then suddenly, the frightful sounds of unseen figures.<br />
6. Clock Hall: A grandfather gargoyle clock solemnly tolls the hour -- always "13:00".<br />
7. Seance Circle: The spirits respond as Madam Liotta chants incantations in her crystal ball.<br />
8. Grand Hall: Where a birthday party is taking place around the long, dusty dining room table. The "Ghostess" has invited many of her friends of the spirit world to share her birthday cake, to dance and play as ghosts of many periods in history appear and disappear as the pipe organ sounds a merry waltz.<br />
9. Attic: Where the sound of a beating heart echoes through a musty room filled with monstrous memories.<br />
10. Graveyard: The private park and playground of the spooks who inhabit the Haunted Mansion, where crypt doors creak and tombstones quake as the spirits join in to sing "Grim Grinning Ghosts". While medieval minstrels play, a Victorian-era King and Queen balance a teeter-totter on a gravestone... marble busts suddenly come to life to join the chorus... playful spirits ride their bicycles around and around the tombstones... a headless knight sings... and picnicking ghosts raise their glasses in toast to one another and the wonderful fun they're having.<br />
11. Crypt: A somber setting where in contrast, a trio of happy hitchhikers grin ghoulishly as they seek a way out... preferably the seat right next to you.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">CROWD CONTROL #1</span></div>
<br />
1. Crowd control duties are three-fold:<br />
A. Crowd Control -- Open crowd control areas as needed. Keep the lines moving at all times, to prevent "cutting" in line and keep guests off the grass and direct guests with wheelchairs to porch, (VIP door), and strollers to the proper parking area. (Refer to wheelchair policy). <br />
B. Trash Control -- Absolutely no food or drinks are allowed past the main gate. Put all popcorn left at the gate in the trash receptacles. <br />
C. Public Relations -- Learn the location of snack bars, restaurants, restrooms, water fountains, and attractions in the immediate area. Answer all questions as accurately and pleasantly as possible.<br />
2. Position: On wall at the gate if CC #1 is open. If queue is inside the gate, please stand on the ground.<br />
3. Dress Variation:<br />
A. In hot weather males may substitute a long vest for the coat, at direction of foremen. <br />
B. In cold weather, females may wear a black Disneyland sweater. <br />
C. Non-reflective (non mirrored type) dark glasses may be worn.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">CROWD CONTROL #2</span></div>
<br />
1. This position also handles guest questions, also strollers and wheelchair positioning.<br />
2. When needed, open the crowd control section of the pathway near the railway station.<br />
3. Call foreman about any unusual situations or major problems by using the raft dock phone.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">TURNSTILE</span></div>
<br />
1. Ticket Taking<br />
A. One "E" coupon or the equivalent should be received from each person over the age of three. (No combination of tickets). <br />
B. Tickets are to be torn in half and placed in the ticket box. <br />
C. Care should be taken to insure the turning of the turnstile for each ticket holder.<br />
2. Admit as many guests as necessary to keep the porch full.<br />
3. All tickets purchased from the Central Ticket Booth should be registered on the CBT meter located on the ticket box.<br />
4. Courtesy tickets involve the following types:<br />
A. White ticket with pink keys. <br />
B. Re-admission tickets.<br />
5. Count as courtesies:<br />
A. All members of parties awarded entrance by supervision (any blue I.D. card) <br />
B. All tour guide VIP hostesses.<br />
6. Parties awarded back door clearance must have clearance by area supervision or be accompanied by a VIP hostess with a back door clearance card from City Hall.<br />
7. Dress variation<br />
A. Long vest may be substituted for the coat in hot weather (males) (At direction of foreman) <br />
B. A black Disneyland sweater may be worn in cold weather (women) (At direction of foreman)<br />
8. In a slower period of time the porch turnstile should be used and the turnstile operator will also act as the Foyer Operator.<br />
9. Please ask all guests to refrain from smoking inside the attraction. (All food and beverages should be finished before entering).<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">FOYER</span></div>
<br />
1. The operator should allow entrance to groups of approximately 70-85 guests. A group this size will comfortably fill the foyer with the corners empty. Operators should be alert to calls from the elevator operators and/or load operators with regard to the length of the line in the hall. A light load consists of approximately 30 guests.<br />
2. When running one ER only, operators should motion guests from turnstile to mansion entrance. A full group should be inside foyer with the doors closed before the start of the foyer spiel.<br />
3. To insure a good beginning to the tour, care should be taken to close the foyer doors. They should not be reopened until the elevator doors are closed.<br />
4. Operators should encourage the gusts to "Step to the right please, fill the entire room."<br />
5. Guests should be requested to proceed to the far wall without forming lines. Operators should check to see that gaps and spaces are eliminated in the foyer.<br />
6. Operators should be notified of parties entering through the VIP door. A friendly greeting will always be appreciated. Also foyer operator should notify turnstile operator of party, to be properly recorded.<br />
7. Any guest needing assistance in exiting from the foyer should be accompanied by the foyer operator through the VIP door and out the CC2 gate. Tickets are obtained from the turnstile.<br />
8. Male operators are required to wear coats at all times, whenever on stage.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">EXPANDING ROOMS</span></div>
<br />
The Expanding Rooms carry the guests from the foyer to the hallway -- approximately fifteen feet underground. This is done by two hydraulic elevators capable of carrying approximately 80 people -- down only.<br />
1. While loading guests into the Expanding Rooms, the spiel in the ER's will state: "Welcome foolish mortals... mortal state." At this time the operator will stand in front of the switch panel asking guests to "Please step forward toward the center of the gallery." NEVER start to descend until the load spiel is finished!<br />
2. The spiel will begin upon descent, "Your cadaverous pallor... of course there's always my way." When the room turns dark at the bottom, the operator can move forward toward the doors and guide guests out when the doors open.<br />
3. When running two ER's, start your ascent on the words "your imagination," (otherwise start up when all guests have exited your ER.)<br />
4. When one Expanding Room is operating it is not necessary to wait for a signal to start the ascent. As soon as guests leave the gallery, it is all right to ascend, but only when one Expanding Room is operating and the other is parked.<br />
5. If mechanical difficulties arise, ie., doors won't open or close, call the foreman who should then check the situation to see if maintenance assistance is required. If the doors do not open, call for foreman. Flip the emergency switch to off. Remain calm and tell the guests there is a mechanical difficulty and that it won't be long. It is very important to be courteous and calm during the breakdown so the guests will not worry. If guests are in the room very long, it is a good policy to give out re-admission tickets for their inconvenience.<br />
6. Under no circumstances take an elevator back up with a capacity load. If the doors won't open, do not ascend. The elevator oil lines will burst. The only time that the Expanding Room will ascend with guests will be in emergency situations, and the weight limit will be 2,000 pounds, no more than 10-12 people. The descending limit will be 12,000 pounds.<br />
7. When we are in a slower period of time and only one Expanding Room is being used, the Expanding Room should be rotated on a day to day basis. The Expanding Room operator is responsible for keeping the foyer operator informed of the condition of the hall as to whether lighter or heavier loads are required. The hall should remain filled to a point approximately ten feet back from the bend in the hall (not ten feet from the ER doors).<br />
8. During slow periods and operating in early morning, the operator will walk the guests from the ER to load belt. Put the elevator switch in the stop position when doing so.<br />
9. If Expanding Room is occupied, do not leave it unattended unless it is an extreme emergency.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">LOAD #1</span></div>
<br />
1. Operators should stand off the load belt facing the cars or be walking the load belt facing the guests and directing the guests into the cars. NOTE: Do not lean on wall.<br />
2. The cars will accommodate two adults and a third person if that individual is small (which is left to the operator's discretion). Whenever possible keep family groups together. There should NEVER be four adults in one car.<br />
3. The load #1 operator will maintain flow-control on load belt at ALL times and assist the guests by POINTING to the car each group will take and verbally instruct each group to "Watch your step." "Two or three to a car please."<br />
4. The operator should be especially solicitous to the elderly and lame. He should assist them in their initial step onto the load belt by stepping out with them and offering physical support.<br />
5. Do not load defective cars. They will be marked with a strip of white tape.<br />
6. When the system is down, the operator should remain in his position. His chief function is to keep the belt clear until the ride resumes operation.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">LOAD #2</span></div>
<br />
1. The operator at load #2 has several functions.<br />
A. Assist guests into cars if needed. <br />
B. Insure that all guests get safely into cars and insure that clamshells close. <br />
C. Emergency stop the Omnimover system if needed. Activate emergency spiel. <br />
D. Handle wheelchairs in absence of the foreman. <br />
E. Regroup guests if traffic on the load belt gets disorganized. <br />
F. Restart Omnimover system on all clear signal from foreman.<br />
2. Load #2 operator will carry the "remote" and a flashlight.<br />
3. The load #2 operator will walk the load belt directly across from the control console. NOTE: Please maintain this position unless assistance is required by load #1. Unload #2 operator, under normal circumstances, should not be closer to load #1 than the console.<br />
4. In the event of an emergency stop situation, the load #2 operator will first push the emergency spiel button. Then assist guests into cars and clear the load belt. When the load belt is clear he will pick up the "hot line" intercom and obtain an "all clear" from unloader before restarting the system. He must also notify the unloader of any guests who may need assistance exiting from cars.<br />
5. If a guest chooses not to ride, escort him to exit via door #2 and call turnstile for a ticket.<br />
6. Always be ready to activate the emergency stop "remote" control if needed. But if a guest cannot enter the car before the end of the belt, take him back for another try without stopping the system.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">UNLOAD</span></div>
<br />
1. The unload operator is responsible for getting all guests out of the cars safely.<br />
2. The unloader should position himself, walking the unload belt, so that all guests exit the cars in front of him before the end of the unload belt.<br />
3. The unloader is to assist all guests having problems exiting cars.<br />
4. The unloader will, at all times, carry a "remote" control device.<br />
5. Inform all guests wearing long maxi-type dresses to raise them slightly over comb plates on unload belt and upramp.<br />
6. Check upramp periodically to see if upramp is running correctly -- if off, wait until ramp is clear of guests to re-start. NOTE: Ramp should engage and start with one turn of key -- If this fails notify foreman and do not re-start.<br />
7. In the event of an emergency stop, the unloader will clear his unload belt and inform the loader that "all is clear."<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">UTILITY</span></div>
<br />
1. The function of the utility operator is to maintain order in the attraction.<br />
A. To correct unruly guests. <br />
B. Maintain watch of animation and any potential hazards.<br />
2. Operator should have a flashlight at all times.<br />
3. Stay out of guests' view as much as possible so as not to spoil the show.<br />
4. Cover the following positions (roving).<br />
A. Entrance to Grand Hall. <br />
B. End of Grand Hall. <br />
C. Entrance to graveyard (door #5).<br />
5. If a guest is caught causing damage escort him to the foreman who will notify security.<br />
6. If a guest is smoking ask him to please extinguish it.<br />
7. When the Omnimover system is stopped, watch for guests climbing out of cars or destroying sets.<br />
8. If any illegal drug is found or a guest is using any such drug, notify foreman. Do not take drugs, etc., from guest, but notify security.<br />
9. Due to long dresses, female operators will not be stationed in utility position while attraction is operating.<br />
10. Operators will cross between moving cars only if it is absolutely necessary and only where the cars are moving in the same direction.<br />
11. If a guest is found out of a car, do not put him back in the car; walk him to service via the service access hallway. NOTE: Be careful of crossing between moving cars and of guests with malicious intent. And do not step on safety plates.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">COMMUNICATION PROCEDURE</span></div>
<br />
1. Intercom stations are located in the following areas:<br />
A. Turnstile <br />
B. Foyer <br />
C. Expanding Rooms <br />
D. Hall <br />
E. Load <br />
F. Unload <br />
G. Service <br />
H. Mechanical: Maintenance, Ballroom <br />
I. Sound Room (Pirates) <br />
J. Bottom of Elevator and 4 exits<br />
2. Operation of intercom:<br />
A. Depress the button or switch located on the telephone handle for transmission. <br />
B. Push the button designating the desired station and wait for a response. <br />
C. The person answering will identify the area and his first name. <br />
D. The person calling should then identify his area and his first name before relaying the message.<br />
3. P-Line is a direct line between load and unload.<br />
4. Inter-Disneyland telephone system:<br />
A. Location of phones are: Mechanical Maintenance, Service, and Electrical Maintenance. <br />
B. When answering the phone, state "Haunted Mansion" followed by your first name. <br />
C. Relay messages as soon as possible and use this phone for business purposes only.<br />
5. Emergency Public Address System: Messages conveyed over this system are heard throughout the Mansion and this system is used for EMERGENCIES AND RE-OPENING PROCEDURES ONLY. Depression of both the button on the P.A. microphone and the button on the conole is necessary for transmission. The following message will be transmitted ONLY if the automatic spiel does not work: "Please remain seated, your cars will be moving momentarily."<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">EXITING PROCEDURE</span></div>
<br />
Foreman must be present for any exiting (evacuation) procedure. If evacuation is deemed necessary:<br />
1. Stop elevators.<br />
2. Notify tickets -- foyer, notify Communications (555). Specify to Communications if (evacuating) or clearing.<br />
3. In case of fire Omnimover system should not be stopped, unless fire is in path of the cars.<br />
4. Foreman should be stationed in service during evacuation.<br />
5. All operators should remain in position until notified otherwise.<br />
6. Total re-ad tickets necessary -- 1000.<br />
A. 250 to foyer operator. <br />
B. 500 to door #2. <br />
C. 250 to unload.<br />
7. When returning from a break during exiting, report to the foreman on the load belt to receive an assignment.<br />
8. Doors #3, #4, and #5 are to be used ONLY in extreme emergencies.<br />
9. An exact count should be made of re-ads at the finish.<br />
10. If an ambulance is needed, it will come to the back door nearest the injured party. This information should be conveyed to First Aid when calling for an ambulance. NOTE: Use door #3 or #4 if possible due to the fact that there are no stairs.<br />
11. If the attraction will be down for an extended period of time, notify ticket booths CB#2 ext. 771, CB#1 ext. 170, and Pirates of the Caribbean ext. 761.<br />
12. System will be restarted only after appropriate announcements are made and with all personnel clear of systems. A foreman will restart system personally.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">WHEELCHAIR POLICY</span></div>
<br />
1. Wheelchairs can be accommodated on the attraction provided that:<br />
A. They can be folded.<br />
B. They are not battery operated. <br />
C. They are not a bed type carriage.<br />
2. The CC #1 operator should determine whether or not the wheelchair can be accommodated. If not, he should suggest the guest change into one of the Disneyland chairs provided on the attraction. In the absence of a CC #1 position this duty falls to the turnstile operator.<br />
3. The operator will advise the guest that he must get out of the wheelchair and into a carriage. Any guest desiring to ride who can get into a collapsible wheelchair will be admitted onto the attraction.<br />
4. The wheelchairs should be stopped before entering queue area and directed to the VIP door.<br />
5. The foyer operator will notify load #2 that there is a wheel- chair approaching the load area.<br />
6. At load belt load #1 will allow three empty cars to pass, then stop the system. Load the wheelchair guest in the third car (this will allow the unloader room and time to help the guest out of the car). Then load the guest's party behind him.<br />
7. The empty (folded) wheelchair will be taken to unload by the foreman. In the absence of the foreman the load #2 operator will take the wheelchair to unload. NOTE: The system will not be restarted until the wheelchair reaches unload.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">FIRE PROCEDURE AND EQUIPMENT LOCATION</span></div>
<br />
1. Do not stop system unless fire is directly in path of cars.<br />
2. Notify fire department, extension XXX, and central communications extension XXX, Code XXX.<br />
3. Clear attraction of all guests as quickly as possible, without mentioning fire.<br />
4. Use doors #3, 4, 5, in extreme emergencies.<br />
5. Note location of all fire equipment.<br />
A. Extinguishers at each exit door.<br />
B. In broom closet behind foyer. <br />
C. Service. <br />
D. Service access corridor. <br />
E. Mechanical maintenance and Sound rooms, and Utility #2 and Electric Room.<br />
6. Fire hoses: Located at Doors 2, 5, and six, below turntable, at the Ballroom access door-hallway, and the foyer.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">TIPS FOR HOSTS AND HOSTESSES</span></div>
<br />
1. Safety is the most important thing we can offer our guests. NEVER sacrifice it for any reason. Report immediately to your foreman all safety hazards that come to your attention.<br />
2. Courtesy is what our guests will take home -- a lasting impression.<br />
3. Capacity will increase our guests' fun time.<br />
4. Cleanliness is a Disneyland Trademark. Do your part to preserve our reputation.<br />
5. Please maintain wardrobe standards at all times; clean costume, proper grooming, etc.<br />
6. Never leave your position unless properly relieved or in case of emergency.<br />
7. BE ON TIME! This means for the beginning of your shift and also when returning from your breaks and lunch.<br />
8. Breaks should not be taken during the first or last hour of your shift. Breaks are fifteen (15) minutes and lunch is thirty (30) minutes.<br />
9. Always call a supervisor as far in advance as possible, if you will be late or unable to work your scheduled shift.<br />
10. Always bring your timecard to the attraction and handle it with care; IT IS YOUR PAYCHECK.<br />
11. A proper name tag will be worn at all times on outer garment.<br />
12. Operators should never be standing in position talking. They cannot be doing their job properly.<br />
13. Operator safety is also critical. Please do not jeopardize yourself or fellow operators by horseplay, etc., or allowing unsafe conditions to pass unnoticed.<br />
14. Operators are not to cross between cars while Omnimover system is operating.<br />
<br />
<div style="text-align: center;"><span style="font-weight: bold;">FOREMAN PROCEDURES</span></div>
<br />
Opening Procedure:<br />
1. Obtains keys and remotes from area office.<br />
2. Replace queue line chains.<br />
3. Take count.<br />
4. Enter foyer -- check location of ERs (bring down either or both rooms if necessary.<br />
5. Turn both "car" work light switches off.<br />
6. Check ER shafts for oil, debris, etc.<br />
7. Check pump room for readiness.<br />
8. Check beneath upramp for readiness.<br />
9. Go to door #7. Make sure the ramp exit doors are open.<br />
10. Give the five-minute countdown spiel over P.A. system located at the load belt. Be sure to push the "sound defeat" button so that your warning may be heard throughout the entire attraction.<br />
11. Walk through attraction show area (secure all exit and scene doors).<br />
12. Give system start spiel and start it up, or check with maintenance man if present.<br />
13. Check remotes.<br />
14. Turn on air conditioning.<br />
15. Assign operators to positions and rotations.<br />
Closing Procedure:<br />
1. The last Expanding Room goes down at the hour of closing (not before).<br />
2. One operator will follow the last group through the entire ride.<br />
3. Turn working lights on when last guest is off upramp.<br />
4. Shut down the system of cars and belts (3) and shut down drive motors.<br />
5. Terminate paperwork.<br />
6. Clear the attraction of all operators.<br />
7. Leave both Expanding Rooms open with switches off in the down position, and leave both ER's in park.<br />
8. Take remotes and keys to area office.<br />
9. Call Sound and notify them that the Mansion is closed.<br />
10. Call Communications and inform them that the attraction is closed and clear through exit.<br />
11. Place ticket bag outside the VIP gate and close the gate.<br />
12. All lost articles are to be taken to Lost and Found, at the end of any operator's shift.<br />
13. Accident reports are to be turned in directly to a Supervisor or left in his mail box. (In case of any incident, the foreman will notify supervision).<br />
14. Turn off air conditioning.<br />
<br />
<div style="text-align: center;"><img src="http://www.doombuggies.com/images/secrets_backstage_sopmap.gif" border="0" alt="[Image: secrets_backstage_sopmap.gif]" /></div>
<br />
<div style="text-align: center;"><span style="font-weight: bold;">- End -</span></div>
<br />
<img src="images/smilies/Smile.png" style="vertical-align: middle;" border="0" alt="Smile" title="Smile" />]]></content:encoded>
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		<item>
			<title><![CDATA[Disney Dollars that are available right now]]></title>
			<link>http://disneypintrade.com/thread-2993.html</link>
			<pubDate>Wed, 09 Jan 2013 09:46:37 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2993.html</guid>
			<description><![CDATA[Here's the official posting for the Disney Dollars that are available right now at the parks. Enjoy!!<br />
<br />
<img src="http://sphotos-a.xx.fbcdn.net/hphotos-snc6/207803_508354779204111_1343909985_n.jpg" border="0" alt="[Image: 207803_508354779204111_1343909985_n.jpg]" />]]></description>
			<content:encoded><![CDATA[Here's the official posting for the Disney Dollars that are available right now at the parks. Enjoy!!<br />
<br />
<img src="http://sphotos-a.xx.fbcdn.net/hphotos-snc6/207803_508354779204111_1343909985_n.jpg" border="0" alt="[Image: 207803_508354779204111_1343909985_n.jpg]" />]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Facts about Walt]]></title>
			<link>http://disneypintrade.com/thread-2992.html</link>
			<pubDate>Wed, 09 Jan 2013 06:41:47 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2992.html</guid>
			<description><![CDATA[Facts about Walt<br />
<br />
    Disney" is actually a changed version of Walt's family's original name. The original name was D'Isigny. It was around the year 1044. Originally from France, Isigny-Sur-Mer was the area that Walt's relatives came from. Can you imagine planning a trip to D'Isignyland?<br />
    When Walt was younger he was hired to work at the Kansas City Star newspaper. He was later fired from the paper because of lack of creativity. Years later The Disney Company bought ABC which owned The Kansas City Star. How strange that he was fired because he was not creative enough and years later you own them because of your creativeness.<br />
    According to All About Community Colleges, Walt Disney attended Metropolitan Junior College, MO. For other famous people who attended community colleges, see the alumni page.<br />
    Walt Disney produced a series of cartoons entitled "Alice in Cartoon land", which combined live action and animation. These cartoons were long before Mickey.<br />
    In 1945 Walt Disney designed the insignia for Fighter Squadron VF-84 while the squad was getting ready for the attack on Japan. <br />
    My grandmother served as a Women's Air Force Service Pilot (WASP) in WWII, and she has many items bearing the picture of "Fifinella", a cartoon character created by Disney. My grandmother told me she was a lucky charm of sorts for the women pilots.<br />
    While stationed at the US Navy submarine base in New London, CT, a fellow sailor who worked at the USS Nautilus museum relayed an interesting piece of information to me. There had been some recent thefts at the museum. Some older submarine insignias that were made of gold were removed along with other stuff. I commented that they must have been worth a lot of money due to gold and their age. The other sailor informed me that the thieves had no idea what they had passed up though. In one of the offices (The head honcho's, I believe) is an original drawing of the design for the insignia of the USS Nautilus. It shows a submarine reared up on its tail with a nuclear symbol and some other navy stuff. The kicker of it all is that it was designed by and signed by Walt Disney himself!!! <br />
    How far apart are the trash cans? Walt Disney ate a hot dog in Disneyland and counted how many steps it took to finish it. It took him 17 steps (I think), which is the spacing used in every Disney park today.<br />
    There are many hidden Mickey's if you go to Walt Disney's former home in Beverly Hills. The iron gate to the mansion seems to have a curly design in the ironwork...but tilt your head slightly and notice that these curls are Mickey's head.<br />
    As I heard from a Cast Member, Goofy was Walt's favorite character.<br />
    Disney in the late 60's put out some educational films. I only know about two of them. One was describing a female's monthly cycle. The other was about syphilis, and gonorrhea. The one about syphillis and gonorrhea had both "VDs" grouped together like an army unit. They had oval bodies with berets on. Syphilis were red and they wore red berets and had an S somewhere on them. Gonorrhea were green and they wore green berets, they had a G somewhere on them too.<br />
    Walt Disney was so passionate about trains that he built a 1/8-scale railroad running through his backyard and the rose gardens of his Holmby Hills home, much to his wife's dismay. Because of his love of trains, Walt Disney built an eighth scale railroad at his home. He took the Carolwood Pacific name from the street the house was located on, Carolwood Drive. This authentic steam railroad, which Walt himself helped to build, served as the inspiration for the larger steam trains at Disneyland. The engine that Walt built was No. 173 Lilly Belle. This 4-4-0 engine was named after his wife, Lillian. It is now on display, along with the caboose, inside Disneyland's Main Street Station. For more information on the Carolwood Pacific, visit the Carolwood Pacific Historical Society. STR<br />
    Many, such as myself, have wondered about the symbol on Walt Disney's tie shown during the Rocket Rods queue narration. It also appears on the bronze statue of Disney in the center of Disneyland. It looks like an Asian language character, but I recently found out that it is actually a compound of the letters S T R, which apparently stands for Disney's "Smoke Tree Ranch."]]></description>
			<content:encoded><![CDATA[Facts about Walt<br />
<br />
    Disney" is actually a changed version of Walt's family's original name. The original name was D'Isigny. It was around the year 1044. Originally from France, Isigny-Sur-Mer was the area that Walt's relatives came from. Can you imagine planning a trip to D'Isignyland?<br />
    When Walt was younger he was hired to work at the Kansas City Star newspaper. He was later fired from the paper because of lack of creativity. Years later The Disney Company bought ABC which owned The Kansas City Star. How strange that he was fired because he was not creative enough and years later you own them because of your creativeness.<br />
    According to All About Community Colleges, Walt Disney attended Metropolitan Junior College, MO. For other famous people who attended community colleges, see the alumni page.<br />
    Walt Disney produced a series of cartoons entitled "Alice in Cartoon land", which combined live action and animation. These cartoons were long before Mickey.<br />
    In 1945 Walt Disney designed the insignia for Fighter Squadron VF-84 while the squad was getting ready for the attack on Japan. <br />
    My grandmother served as a Women's Air Force Service Pilot (WASP) in WWII, and she has many items bearing the picture of "Fifinella", a cartoon character created by Disney. My grandmother told me she was a lucky charm of sorts for the women pilots.<br />
    While stationed at the US Navy submarine base in New London, CT, a fellow sailor who worked at the USS Nautilus museum relayed an interesting piece of information to me. There had been some recent thefts at the museum. Some older submarine insignias that were made of gold were removed along with other stuff. I commented that they must have been worth a lot of money due to gold and their age. The other sailor informed me that the thieves had no idea what they had passed up though. In one of the offices (The head honcho's, I believe) is an original drawing of the design for the insignia of the USS Nautilus. It shows a submarine reared up on its tail with a nuclear symbol and some other navy stuff. The kicker of it all is that it was designed by and signed by Walt Disney himself!!! <br />
    How far apart are the trash cans? Walt Disney ate a hot dog in Disneyland and counted how many steps it took to finish it. It took him 17 steps (I think), which is the spacing used in every Disney park today.<br />
    There are many hidden Mickey's if you go to Walt Disney's former home in Beverly Hills. The iron gate to the mansion seems to have a curly design in the ironwork...but tilt your head slightly and notice that these curls are Mickey's head.<br />
    As I heard from a Cast Member, Goofy was Walt's favorite character.<br />
    Disney in the late 60's put out some educational films. I only know about two of them. One was describing a female's monthly cycle. The other was about syphilis, and gonorrhea. The one about syphillis and gonorrhea had both "VDs" grouped together like an army unit. They had oval bodies with berets on. Syphilis were red and they wore red berets and had an S somewhere on them. Gonorrhea were green and they wore green berets, they had a G somewhere on them too.<br />
    Walt Disney was so passionate about trains that he built a 1/8-scale railroad running through his backyard and the rose gardens of his Holmby Hills home, much to his wife's dismay. Because of his love of trains, Walt Disney built an eighth scale railroad at his home. He took the Carolwood Pacific name from the street the house was located on, Carolwood Drive. This authentic steam railroad, which Walt himself helped to build, served as the inspiration for the larger steam trains at Disneyland. The engine that Walt built was No. 173 Lilly Belle. This 4-4-0 engine was named after his wife, Lillian. It is now on display, along with the caboose, inside Disneyland's Main Street Station. For more information on the Carolwood Pacific, visit the Carolwood Pacific Historical Society. STR<br />
    Many, such as myself, have wondered about the symbol on Walt Disney's tie shown during the Rocket Rods queue narration. It also appears on the bronze statue of Disney in the center of Disneyland. It looks like an Asian language character, but I recently found out that it is actually a compound of the letters S T R, which apparently stands for Disney's "Smoke Tree Ranch."]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[45 fun and interesting facts about Disneyland.]]></title>
			<link>http://disneypintrade.com/thread-2991.html</link>
			<pubDate>Wed, 09 Jan 2013 06:22:09 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2991.html</guid>
			<description><![CDATA[1. Disneyland opened July 17, 1955, with 18 major attractions. Today, there are more than 60 adventures and attractions.<br />
<br />
2. When Disneyland opened, Anaheim, Calif., had five hotels and two motels with a total of 87 rooms, and there were 34 restaurants  in the city. Today, Anaheim boasts approximately 150 hotels and motels  with more than 18,000 rooms, and well over 450 restaurants.<br />
<br />
3. From groundbreaking to opening day, Disneyland was built in just 365 days.<br />
<br />
4. Well over 600 million guests have passed through the gates of Disneyland since opening day, including seven U.S. presidents and many other prominent 20th century dignitaries and celebrities.<br />
<br />
5. Having fun is hungry and thirsty work. Every year, guests at Disneyland Park and Disney California Adventure Park consume an estimated 3 million hamburgers, 2 million hot dogs, 6.5 million orders of french fries, 1.6 million servings of popcorn, 3.2 million servings of ice cream, 1.9 million gallons of soft drinks and 2.8 million churros.<br />
<br />
6. Disneyland Park does not sell chewing gum, because Walt Disney wanted to keep the park clean and prevent guests from being inconvenienced by stepping in a gooey mess.<br />
<br />
7. Disneyland creator Walt Disney, who pioneered animated filmmaking, was the voice of Mickey Mouse for two decades and won more Oscars (32) than anyone else in history, attended only one year of high school.<br />
<br />
8. When Disneyland was under construction, Walt Disney had a private apartment installed over the historic fire station on Main Street, U.S.A. so he could supervise. After the park was built, he and his family continued to use it frequently. Everyone in the park knew when Disney was there because he left a light burning in the window. Since Disney's death in 1966, the light has been left on to honor his memory and to show that his spirit will always be a part of Disneyland.<br />
<br />
9. A fireman's pole connected Disney's private apartment to the bottom floor of the firehouse. Walt Disney was usually eager to start his work day and often would slide down the pole. The hole at the top of the pole was sealed up after an enthusiastic guest climbed up the pole one day and introduced himself to the Disney family.<br />
<br />
10. Approximately 21,000 "cast members" work at the Disneyland Resort. Collectively, they contribute more than 500 arts, crafts, professions and other skills to the operation.<br />
<br />
11. Every Disneyland Cast Member wears a name tag, even the draft horses that pull the trolleys up and down Main Street, U.S.A.<br />
<br />
12. Some Disney cast members have gone on to international fame. From the age of 10 to 18, comedian Steve Martin worked at the park after  school, on weekends, and during summer vacations. He started by selling guide books at the gate, and then moved on to selling souvenir spinning lassos in Frontierland. Martin later demonstrated and sold packaged magic tricks and joke novelties at the old Merlin's Magic Shop in Fantasyland, where he became an accomplished magician. He learned to juggle from Disneyland Court Jester, Christopher Fair, and modeled his trademark, "Well, excuuuuuse me," phrase on the exasperated outbursts of a woman he worked with at the park.<br />
<br />
13. The Disneyland Resort Operational Costume Division has a costume inventory of roughly 800,000 pieces and stocks 500,000 yards of material in 900 different fabrics. Approximately 150,000 individual pieces and 300,000 buttons are replaced each year.<br />
<br />
14. The Disneyland Resort issues, maintains and cleans costumes for more than 15,000 cast members, who exchange more than 20,000 garments for cleaning each week during the summer.<br />
<br />
15. In addition to dressing thousands of human cast members, Disneyland Resort also maintains costumes for more than 650 Audio-Animatronics® figures.<br />
<br />
16. The Disneyland Band has logged more than 3,500 marching miles and more than 90,000 performances since opening day in 1955 and draws from a repertoire of more than 400 musical numbers.<br />
<br />
17. Keeping Disneyland Park clean is no small task. Workers use 1,000 brooms, 500 dust pans and 3,000 mops a year to keep the park looking its  best, and collect approximately 30 tons of trash during a busy day—about 12 million pounds annually. The streets of Disneyland are washed and steam-cleaned  after closing each day.<br />
<br />
18. Not all of the refuse collected in the park goes to the landfill. Every year, Disneyland Park recycles approximately 4.1 million pounds of cardboard; 1.3 million pounds of green waste; 370,000 pounds of office paper; 361,260 pounds of glass bottles; 274,280 pounds of plastic bottles; and 17,240  pounds of aluminum cans.<br />
<br />
19. More than 5,000 gallons of paint are used each year to keep Disneyland looking fresh and better-than-new.<br />
<br />
20. Disneyland has 10 bodies of water, which hold nearly 20 million gallons of water.<br />
<br />
21. Disneyland uses more than 100,000 light bulbs, including 11,000 "rim lights" that outline the buildings on Main Street, U.S.A.<br />
<br />
22. The  landscaping at the Disneyland Resort includes more than 800 species of plants  from more than 40 nations—including roughly 17,000 trees and 100,000  shrubs—which makes it one of the most extensive and diverse botanical collections in the western United States.<br />
<br />
23. The trees at Disneyland Park range in size from one-foot dwarf spruce in Storybook Land to 80-foot high eucalyptus trees and towering evergreens along the Rivers of America.<br />
<br />
24. Each year, about 1 million colorful annuals are planted at Disneyland. The Mickey Mouse flower “portrait” at the Disneyland Main Entrance is replanted six  times a year.<br />
<br />
25. Maintaining the acres of flowers and greenery at Disneyland requires a horticulture staff of 100. More than 60,000 drip emitters and sprinkler heads keep the grounds watered.<br />
<br />
26. More than 30 different languages are spoken by Disneyland Resort cast members, including Russian, Hindi and Portuguese.<br />
<br />
27. Sleeping Beauty Castle features a real working drawbridge, but it’s only been lowered  twice—on opening day in 1955, and to celebrate the newly remodeled Fantasyland in 1983.<br />
<br />
28. The King Arthur Carrousel has 68 horses. No two are alike and they all move.<br />
<br />
29. When the Disneyland Monorail debuted in 1959, it was the first daily monorail operating in the Western hemisphere.<br />
<br />
30. It cost &#36;17 million to build Disneyland in 1955, more than &#36;138 million in today’s  dollars, although the price of the real estate has probably increased  considerably over the past 55 years.<br />
<br />
31. Mickey Mouse not the original choice for a name, originally he was to be named Mortimer. <br />
<br />
32. Disney’s California Adventure Land was built on what used to be the parking lot for Disneyland.<br />
<br />
33. The statue of Walt Disney in the hub at the top of main street was made 1 inch taller than he was.<br />
<br />
34. The buildings along Main Street USA are built to create the effect of a longer street when entering the park and a shorter street when going back to your car.<br />
<br />
35. It was so hot on opening day that the high heals that the lady guests were wearing sank into the newly paved Main Street USA.<br />
<br />
36. A plumbing strike caused Walt Disney to decide between water to drink or water to flush toilets. He was accused of trying to make money by not having water to drink.<br />
<br />
37. The 1,000,000th guest was welcomed into the park within a month of the park opening.<br />
<br />
38. To ensure his employees that he was working as hard as them when the park was being built, Walt Disney kept a light on in the window of the apartment he had built over the Fire Station. Since his death, it is kept on 24/7 as a reminder of Walt Disney's dedication and hard work. <br />
<br />
39. Walt Disney did not allow his male employees to have mustaches.<br />
<br />
40. When the moat around Sleeping Beauty’s castle was dredged, all the money recovered was given to charity. <br />
<br />
41. Richard Nixon’s famous “I am not a crook” speech was given at Disneyland. He and Walt Disney were good friends. <br />
<br />
42. Club 33 is a secret club inside Disneyland. Walt Disney had it built so he could entertain guests. The members-only club has a 3 year wait list and boast membership fees from &#36;9,000 - &#36;25,000 with yearly dues of &#36;3,000 - &#36;6,000. <br />
<br />
43. ABC once owned shares in Disneyland very early on, now Disney owns ABC. <br />
<br />
44. The Burbank Studio is held up on the hands of statues of the seven dwarfs. The studio was built with the proceeds from Snow White. <br />
<br />
45. Matterhorn Mountain is exactly 100 times shorter than the real thing at 147 feet]]></description>
			<content:encoded><![CDATA[1. Disneyland opened July 17, 1955, with 18 major attractions. Today, there are more than 60 adventures and attractions.<br />
<br />
2. When Disneyland opened, Anaheim, Calif., had five hotels and two motels with a total of 87 rooms, and there were 34 restaurants  in the city. Today, Anaheim boasts approximately 150 hotels and motels  with more than 18,000 rooms, and well over 450 restaurants.<br />
<br />
3. From groundbreaking to opening day, Disneyland was built in just 365 days.<br />
<br />
4. Well over 600 million guests have passed through the gates of Disneyland since opening day, including seven U.S. presidents and many other prominent 20th century dignitaries and celebrities.<br />
<br />
5. Having fun is hungry and thirsty work. Every year, guests at Disneyland Park and Disney California Adventure Park consume an estimated 3 million hamburgers, 2 million hot dogs, 6.5 million orders of french fries, 1.6 million servings of popcorn, 3.2 million servings of ice cream, 1.9 million gallons of soft drinks and 2.8 million churros.<br />
<br />
6. Disneyland Park does not sell chewing gum, because Walt Disney wanted to keep the park clean and prevent guests from being inconvenienced by stepping in a gooey mess.<br />
<br />
7. Disneyland creator Walt Disney, who pioneered animated filmmaking, was the voice of Mickey Mouse for two decades and won more Oscars (32) than anyone else in history, attended only one year of high school.<br />
<br />
8. When Disneyland was under construction, Walt Disney had a private apartment installed over the historic fire station on Main Street, U.S.A. so he could supervise. After the park was built, he and his family continued to use it frequently. Everyone in the park knew when Disney was there because he left a light burning in the window. Since Disney's death in 1966, the light has been left on to honor his memory and to show that his spirit will always be a part of Disneyland.<br />
<br />
9. A fireman's pole connected Disney's private apartment to the bottom floor of the firehouse. Walt Disney was usually eager to start his work day and often would slide down the pole. The hole at the top of the pole was sealed up after an enthusiastic guest climbed up the pole one day and introduced himself to the Disney family.<br />
<br />
10. Approximately 21,000 "cast members" work at the Disneyland Resort. Collectively, they contribute more than 500 arts, crafts, professions and other skills to the operation.<br />
<br />
11. Every Disneyland Cast Member wears a name tag, even the draft horses that pull the trolleys up and down Main Street, U.S.A.<br />
<br />
12. Some Disney cast members have gone on to international fame. From the age of 10 to 18, comedian Steve Martin worked at the park after  school, on weekends, and during summer vacations. He started by selling guide books at the gate, and then moved on to selling souvenir spinning lassos in Frontierland. Martin later demonstrated and sold packaged magic tricks and joke novelties at the old Merlin's Magic Shop in Fantasyland, where he became an accomplished magician. He learned to juggle from Disneyland Court Jester, Christopher Fair, and modeled his trademark, "Well, excuuuuuse me," phrase on the exasperated outbursts of a woman he worked with at the park.<br />
<br />
13. The Disneyland Resort Operational Costume Division has a costume inventory of roughly 800,000 pieces and stocks 500,000 yards of material in 900 different fabrics. Approximately 150,000 individual pieces and 300,000 buttons are replaced each year.<br />
<br />
14. The Disneyland Resort issues, maintains and cleans costumes for more than 15,000 cast members, who exchange more than 20,000 garments for cleaning each week during the summer.<br />
<br />
15. In addition to dressing thousands of human cast members, Disneyland Resort also maintains costumes for more than 650 Audio-Animatronics® figures.<br />
<br />
16. The Disneyland Band has logged more than 3,500 marching miles and more than 90,000 performances since opening day in 1955 and draws from a repertoire of more than 400 musical numbers.<br />
<br />
17. Keeping Disneyland Park clean is no small task. Workers use 1,000 brooms, 500 dust pans and 3,000 mops a year to keep the park looking its  best, and collect approximately 30 tons of trash during a busy day—about 12 million pounds annually. The streets of Disneyland are washed and steam-cleaned  after closing each day.<br />
<br />
18. Not all of the refuse collected in the park goes to the landfill. Every year, Disneyland Park recycles approximately 4.1 million pounds of cardboard; 1.3 million pounds of green waste; 370,000 pounds of office paper; 361,260 pounds of glass bottles; 274,280 pounds of plastic bottles; and 17,240  pounds of aluminum cans.<br />
<br />
19. More than 5,000 gallons of paint are used each year to keep Disneyland looking fresh and better-than-new.<br />
<br />
20. Disneyland has 10 bodies of water, which hold nearly 20 million gallons of water.<br />
<br />
21. Disneyland uses more than 100,000 light bulbs, including 11,000 "rim lights" that outline the buildings on Main Street, U.S.A.<br />
<br />
22. The  landscaping at the Disneyland Resort includes more than 800 species of plants  from more than 40 nations—including roughly 17,000 trees and 100,000  shrubs—which makes it one of the most extensive and diverse botanical collections in the western United States.<br />
<br />
23. The trees at Disneyland Park range in size from one-foot dwarf spruce in Storybook Land to 80-foot high eucalyptus trees and towering evergreens along the Rivers of America.<br />
<br />
24. Each year, about 1 million colorful annuals are planted at Disneyland. The Mickey Mouse flower “portrait” at the Disneyland Main Entrance is replanted six  times a year.<br />
<br />
25. Maintaining the acres of flowers and greenery at Disneyland requires a horticulture staff of 100. More than 60,000 drip emitters and sprinkler heads keep the grounds watered.<br />
<br />
26. More than 30 different languages are spoken by Disneyland Resort cast members, including Russian, Hindi and Portuguese.<br />
<br />
27. Sleeping Beauty Castle features a real working drawbridge, but it’s only been lowered  twice—on opening day in 1955, and to celebrate the newly remodeled Fantasyland in 1983.<br />
<br />
28. The King Arthur Carrousel has 68 horses. No two are alike and they all move.<br />
<br />
29. When the Disneyland Monorail debuted in 1959, it was the first daily monorail operating in the Western hemisphere.<br />
<br />
30. It cost &#36;17 million to build Disneyland in 1955, more than &#36;138 million in today’s  dollars, although the price of the real estate has probably increased  considerably over the past 55 years.<br />
<br />
31. Mickey Mouse not the original choice for a name, originally he was to be named Mortimer. <br />
<br />
32. Disney’s California Adventure Land was built on what used to be the parking lot for Disneyland.<br />
<br />
33. The statue of Walt Disney in the hub at the top of main street was made 1 inch taller than he was.<br />
<br />
34. The buildings along Main Street USA are built to create the effect of a longer street when entering the park and a shorter street when going back to your car.<br />
<br />
35. It was so hot on opening day that the high heals that the lady guests were wearing sank into the newly paved Main Street USA.<br />
<br />
36. A plumbing strike caused Walt Disney to decide between water to drink or water to flush toilets. He was accused of trying to make money by not having water to drink.<br />
<br />
37. The 1,000,000th guest was welcomed into the park within a month of the park opening.<br />
<br />
38. To ensure his employees that he was working as hard as them when the park was being built, Walt Disney kept a light on in the window of the apartment he had built over the Fire Station. Since his death, it is kept on 24/7 as a reminder of Walt Disney's dedication and hard work. <br />
<br />
39. Walt Disney did not allow his male employees to have mustaches.<br />
<br />
40. When the moat around Sleeping Beauty’s castle was dredged, all the money recovered was given to charity. <br />
<br />
41. Richard Nixon’s famous “I am not a crook” speech was given at Disneyland. He and Walt Disney were good friends. <br />
<br />
42. Club 33 is a secret club inside Disneyland. Walt Disney had it built so he could entertain guests. The members-only club has a 3 year wait list and boast membership fees from &#36;9,000 - &#36;25,000 with yearly dues of &#36;3,000 - &#36;6,000. <br />
<br />
43. ABC once owned shares in Disneyland very early on, now Disney owns ABC. <br />
<br />
44. The Burbank Studio is held up on the hands of statues of the seven dwarfs. The studio was built with the proceeds from Snow White. <br />
<br />
45. Matterhorn Mountain is exactly 100 times shorter than the real thing at 147 feet]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[.Haunted Mansion Ride Original or Holiday?]]></title>
			<link>http://disneypintrade.com/thread-2953.html</link>
			<pubDate>Sat, 29 Dec 2012 06:23:14 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2953.html</guid>
			<description><![CDATA[<span style="font-family: Arial;"><span style="font-size: medium;"><span style="color: #708090;"><br />
Do you prefer the original decor in the haunted mansion? Or the Nightmare Before Christmas better?<br />
<br />
i love the original. everything about it. specially the original stretching canvas art. </span></span></span>]]></description>
			<content:encoded><![CDATA[<span style="font-family: Arial;"><span style="font-size: medium;"><span style="color: #708090;"><br />
Do you prefer the original decor in the haunted mansion? Or the Nightmare Before Christmas better?<br />
<br />
i love the original. everything about it. specially the original stretching canvas art. </span></span></span>]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Happy Birthday, Walt Disney]]></title>
			<link>http://disneypintrade.com/thread-2842.html</link>
			<pubDate>Thu, 06 Dec 2012 11:32:45 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2842.html</guid>
			<description><![CDATA[Its his 111 Birthday <br />
<br />
December 5 1901 marks the birthday of American icon Walt Disney. Beginning in 1928 when he struck gold with the iconic Mickey Mouse, Disney created hilarious, ridiculous and extraordinary characters that have gone on adventures far and wide. Snow White defeated evil and found seven friends in a group of dwarves — one bashful, one dopey one happy, and — well, you know the rest. Peter Pan defied age when he declared he was never growing up, and Bambi taught the world about love and how it conquers all.<br />
<br />
And that’s just the tip of the iceberg.<br />
<br />
Since Disney’s death in 1966, his empire has only continued to grow as the Disney studio kept his legend alive. Disney’s newest characters have swum the Great Barrier Reef, singlehandedly fought off invading empires (while dressed as a man, too), and learned to appreciate the life of a superhero toy.<br />
<br />
From Boo’s escapades deep into the Monster’s Inc. Scare Factory, to Genie’s Jewish heritage and Pumbaa’s gassy ways, there’s a little something for everyone…and everything.<br />
<br />
<blockquote><cite>Quote:</cite>On this date, December 5th, in 1901 Walt Disney was born. Children all over the world would be affected by his birth, and still are to this very day.<br />
<br />
Walter Elias Disney would go on to receive 7 Emmys and 22 Academy awards for producing and directing. He has more academy awards than any other individual in history.<br />
<br />
Disney had studied cartoon drawing, and the new concept of “cel” animation promised a greater future for the art. He made a deal with the most successful ‘showman’ in Kansas City, Missouri, Frank L. Newman, to show cartoons in his theater. “Newman’s Laugh-O-Grams” became a major success.<br />
<br />
In 1922, Disney formed his first company, also called “Laugh-O-Gram”. He hired the best cartoonists he could find and paid them well. Unfortunately, his payroll was higher than the company’s income, and in July 1923 he declared bankruptcy.<br />
<br />
Deciding that Hollywood, California, was the place for his cartoons, Disney and his brother Roy pooled their money and opened a studio. He had begun making “Alice Comedies” in Kansas City. Disney sent an unfinished print to New York distributor Margaret Winkler. She wrote him back and told him she liked the idea of making action/animation shorts based on “Alice in Wonderland”. The series was mildly successful, and was produced by “the Disney Brothers Studios” until 1927.<br />
<br />
The partnership with distributors of the Alice Comedies dissolved and in 1928, he created “Mickey Mouse”, which became the symbol and mascot for the Walt Disney Company. The voice of Mickey Mouse was done by Walt Disney himself until 1947. Mickey’s first movie, “Steamboat Willie” was one of the first ‘sound’ cartoons.<br />
<br />
In 1938, Disney released his first feature length film. “Snow White and the Seven Dwarfs” was labeled “Disney’s folly”. His peers claimed it a cartoon that lengthy would surely fail. The film went on to be the most successful film of 1938, and earned over 8 million dollars during its initial release, the equivalent of over 132 million dollars today. He made several more feature length cartoons including “Alice in Wonderland”, “Peter Pan”, and “Cinderella”, all popular with children of all ages.<br />
<br />
Several locations are given the credit for Walt Disney’s idea of a theme park parents and their children would both be able to enjoy. The concept of “Disneyland Park”, known commonly as “Disneyland” took five years of planning and construction began on July 16, 1954.<br />
<br />
More than a month after my ninth birthday, my mother, brother and I went to Disneyland for the first time. Its grand opening was on July 17th, 1955. Until I moved away from Los Angeles in 1977, I never missed going to Disneyland at least once a year.<br />
<br />
Beginning in 1950 with the debut of “Treasure Island”, Walt Disney Studios began to expand with live action films. In 1955, “The Mickey Mouse Club” debuted on national television. (I know most boys loved Annette, but my favorite was Doreen). What is now called “The Wonderful World of Disney” originated on Sunday nights as “The Disneyland TV Show”. If I had homework over the weekend, it was always done well before Sunday night. I never missed a show.<br />
<br />
If you’re old enough to have owned a “coonskin cap”, and can still remember the words to the song “Davey Crockett”, you will reminisce over much of what I have just written. Walt Disney’s innovation and creativity will live on forever. Every child in every country of the world will be affected by his legacy. Today video games dominate many television screens, but for my generation and several that followed me, if a Disney movie, cartoon, or the Mickey Mouse Club was being broadcast, our television was on and turned to that channel.<br />
<br />
The world lost Walt Disney on December 15th 1966. He died from lung cancer. Unfortunately, he was a chain smoker all of his life. Many times I’ve heard celebrities asked what they hoped would be their legacy. Mr. Disney’s memory will live on through all eternity. I don’t believe there is a person in the world that couldn’t recognize Mickey Mouse, Donald Duck, and many more. I will personally never forget the first time I saw “Sleeping Beauty’s Castle”.<br />
<br />
We live in a tough world, and sometimes it’s tougher yet for children. Escaping into Walt Disney’s fantasy world was a wonderful thing for me and millions of other children. Happy birthday, and thank you Mr. Disney, the world is truly a better place for having had you in it.</blockquote>
<br />
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=61" target="_blank">Walt-Dinsey-600x450.jpg</a> (Size: 145.2 KB / Downloads: 2)
]]></description>
			<content:encoded><![CDATA[Its his 111 Birthday <br />
<br />
December 5 1901 marks the birthday of American icon Walt Disney. Beginning in 1928 when he struck gold with the iconic Mickey Mouse, Disney created hilarious, ridiculous and extraordinary characters that have gone on adventures far and wide. Snow White defeated evil and found seven friends in a group of dwarves — one bashful, one dopey one happy, and — well, you know the rest. Peter Pan defied age when he declared he was never growing up, and Bambi taught the world about love and how it conquers all.<br />
<br />
And that’s just the tip of the iceberg.<br />
<br />
Since Disney’s death in 1966, his empire has only continued to grow as the Disney studio kept his legend alive. Disney’s newest characters have swum the Great Barrier Reef, singlehandedly fought off invading empires (while dressed as a man, too), and learned to appreciate the life of a superhero toy.<br />
<br />
From Boo’s escapades deep into the Monster’s Inc. Scare Factory, to Genie’s Jewish heritage and Pumbaa’s gassy ways, there’s a little something for everyone…and everything.<br />
<br />
<blockquote><cite>Quote:</cite>On this date, December 5th, in 1901 Walt Disney was born. Children all over the world would be affected by his birth, and still are to this very day.<br />
<br />
Walter Elias Disney would go on to receive 7 Emmys and 22 Academy awards for producing and directing. He has more academy awards than any other individual in history.<br />
<br />
Disney had studied cartoon drawing, and the new concept of “cel” animation promised a greater future for the art. He made a deal with the most successful ‘showman’ in Kansas City, Missouri, Frank L. Newman, to show cartoons in his theater. “Newman’s Laugh-O-Grams” became a major success.<br />
<br />
In 1922, Disney formed his first company, also called “Laugh-O-Gram”. He hired the best cartoonists he could find and paid them well. Unfortunately, his payroll was higher than the company’s income, and in July 1923 he declared bankruptcy.<br />
<br />
Deciding that Hollywood, California, was the place for his cartoons, Disney and his brother Roy pooled their money and opened a studio. He had begun making “Alice Comedies” in Kansas City. Disney sent an unfinished print to New York distributor Margaret Winkler. She wrote him back and told him she liked the idea of making action/animation shorts based on “Alice in Wonderland”. The series was mildly successful, and was produced by “the Disney Brothers Studios” until 1927.<br />
<br />
The partnership with distributors of the Alice Comedies dissolved and in 1928, he created “Mickey Mouse”, which became the symbol and mascot for the Walt Disney Company. The voice of Mickey Mouse was done by Walt Disney himself until 1947. Mickey’s first movie, “Steamboat Willie” was one of the first ‘sound’ cartoons.<br />
<br />
In 1938, Disney released his first feature length film. “Snow White and the Seven Dwarfs” was labeled “Disney’s folly”. His peers claimed it a cartoon that lengthy would surely fail. The film went on to be the most successful film of 1938, and earned over 8 million dollars during its initial release, the equivalent of over 132 million dollars today. He made several more feature length cartoons including “Alice in Wonderland”, “Peter Pan”, and “Cinderella”, all popular with children of all ages.<br />
<br />
Several locations are given the credit for Walt Disney’s idea of a theme park parents and their children would both be able to enjoy. The concept of “Disneyland Park”, known commonly as “Disneyland” took five years of planning and construction began on July 16, 1954.<br />
<br />
More than a month after my ninth birthday, my mother, brother and I went to Disneyland for the first time. Its grand opening was on July 17th, 1955. Until I moved away from Los Angeles in 1977, I never missed going to Disneyland at least once a year.<br />
<br />
Beginning in 1950 with the debut of “Treasure Island”, Walt Disney Studios began to expand with live action films. In 1955, “The Mickey Mouse Club” debuted on national television. (I know most boys loved Annette, but my favorite was Doreen). What is now called “The Wonderful World of Disney” originated on Sunday nights as “The Disneyland TV Show”. If I had homework over the weekend, it was always done well before Sunday night. I never missed a show.<br />
<br />
If you’re old enough to have owned a “coonskin cap”, and can still remember the words to the song “Davey Crockett”, you will reminisce over much of what I have just written. Walt Disney’s innovation and creativity will live on forever. Every child in every country of the world will be affected by his legacy. Today video games dominate many television screens, but for my generation and several that followed me, if a Disney movie, cartoon, or the Mickey Mouse Club was being broadcast, our television was on and turned to that channel.<br />
<br />
The world lost Walt Disney on December 15th 1966. He died from lung cancer. Unfortunately, he was a chain smoker all of his life. Many times I’ve heard celebrities asked what they hoped would be their legacy. Mr. Disney’s memory will live on through all eternity. I don’t believe there is a person in the world that couldn’t recognize Mickey Mouse, Donald Duck, and many more. I will personally never forget the first time I saw “Sleeping Beauty’s Castle”.<br />
<br />
We live in a tough world, and sometimes it’s tougher yet for children. Escaping into Walt Disney’s fantasy world was a wonderful thing for me and millions of other children. Happy birthday, and thank you Mr. Disney, the world is truly a better place for having had you in it.</blockquote>
<br />
<br /><img src="images/attachtypes/image.gif" border="0" alt=".jpg" />&nbsp;&nbsp;<a href="attachment.php?aid=61" target="_blank">Walt-Dinsey-600x450.jpg</a> (Size: 145.2 KB / Downloads: 2)
]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Candlelight Performance]]></title>
			<link>http://disneypintrade.com/thread-2798.html</link>
			<pubDate>Wed, 21 Nov 2012 20:02:34 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2798.html</guid>
			<description><![CDATA[I hope everyone who is a annual pass member got their invitation to enter the contest to get into the Candlelight Christmas Performance.  It came through something called Disney Destinations.]]></description>
			<content:encoded><![CDATA[I hope everyone who is a annual pass member got their invitation to enter the contest to get into the Candlelight Christmas Performance.  It came through something called Disney Destinations.]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[A Commercial filmed at Disneyland]]></title>
			<link>http://disneypintrade.com/thread-2614.html</link>
			<pubDate>Fri, 21 Sep 2012 20:08:22 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2614.html</guid>
			<description><![CDATA[Recently a couple went to Disneyland and saw the fourth of July, Christmas, and Halloween all decorated in a row on main street.  The casts members told them it was for the taping of a commercial.  I can't wait to see this on TV.  Did anyone else happen to see this?]]></description>
			<content:encoded><![CDATA[Recently a couple went to Disneyland and saw the fourth of July, Christmas, and Halloween all decorated in a row on main street.  The casts members told them it was for the taping of a commercial.  I can't wait to see this on TV.  Did anyone else happen to see this?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Space Shuttle over Disneyland]]></title>
			<link>http://disneypintrade.com/thread-2610.html</link>
			<pubDate>Fri, 21 Sep 2012 01:49:45 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2610.html</guid>
			<description><![CDATA[Anyone going to Disneyland tomorrow to watch the space shuttle fly over?]]></description>
			<content:encoded><![CDATA[Anyone going to Disneyland tomorrow to watch the space shuttle fly over?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Matterhorn...]]></title>
			<link>http://disneypintrade.com/thread-2551.html</link>
			<pubDate>Sat, 01 Sep 2012 02:26:24 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2551.html</guid>
			<description><![CDATA[Has anyone ridden the Matterhorn lately...I was so disappointed!  Since the reopening, I couldn't wait to try out the new seats.  There were three mountain climbers on the side which looked very cool.  Then the ride started...It was jerky and not thrilling or surprising!  What the heck!  They put all that money into the outside and left it so unsatisfactory on the inside... It was a joke...I expect more from Disney....wow....]]></description>
			<content:encoded><![CDATA[Has anyone ridden the Matterhorn lately...I was so disappointed!  Since the reopening, I couldn't wait to try out the new seats.  There were three mountain climbers on the side which looked very cool.  Then the ride started...It was jerky and not thrilling or surprising!  What the heck!  They put all that money into the outside and left it so unsatisfactory on the inside... It was a joke...I expect more from Disney....wow....]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Disney Half Marathon]]></title>
			<link>http://disneypintrade.com/thread-2525.html</link>
			<pubDate>Thu, 23 Aug 2012 08:10:08 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2525.html</guid>
			<description><![CDATA[I want to train to run a in a half marathon at Disney in about year.  Does anyone have any suggestions about ways to train for the half marathon?]]></description>
			<content:encoded><![CDATA[I want to train to run a in a half marathon at Disney in about year.  Does anyone have any suggestions about ways to train for the half marathon?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Matathon Weekend!]]></title>
			<link>http://disneypintrade.com/thread-2522.html</link>
			<pubDate>Wed, 22 Aug 2012 15:37:58 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2522.html</guid>
			<description><![CDATA[Hey!  Just checking to see if anyone will be going to Marathon weekend at WDW this coming September?!!? <img src="images/smilies/Tongue.png" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" /><br />
<br />
I know I am! <img src="images/smilies/Big Grin.png" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />  <br />
<br />
I am also bringing my PINs to TRADE! <img src="images/smilies/Big Grin.png" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />  Super excited!  First time back to WDW in a few years! <br />
<br />
-DYLN]]></description>
			<content:encoded><![CDATA[Hey!  Just checking to see if anyone will be going to Marathon weekend at WDW this coming September?!!? <img src="images/smilies/Tongue.png" style="vertical-align: middle;" border="0" alt="Tongue" title="Tongue" /><br />
<br />
I know I am! <img src="images/smilies/Big Grin.png" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />  <br />
<br />
I am also bringing my PINs to TRADE! <img src="images/smilies/Big Grin.png" style="vertical-align: middle;" border="0" alt="Big Grin" title="Big Grin" />  Super excited!  First time back to WDW in a few years! <br />
<br />
-DYLN]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Let's hear from past cast members of Disneyland]]></title>
			<link>http://disneypintrade.com/thread-2498.html</link>
			<pubDate>Thu, 16 Aug 2012 20:06:19 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2498.html</guid>
			<description><![CDATA[I would love to hear some unique stories from past DLR cast members.  I see a new member CharisElise who used to work there and wouldn't it be interesting to hear some of the cool things that go on that you might not expect!  Please share with us any of your wonderful memories!]]></description>
			<content:encoded><![CDATA[I would love to hear some unique stories from past DLR cast members.  I see a new member CharisElise who used to work there and wouldn't it be interesting to hear some of the cool things that go on that you might not expect!  Please share with us any of your wonderful memories!]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Has anyone heard if Disney Radio will be coming back?]]></title>
			<link>http://disneypintrade.com/thread-2470.html</link>
			<pubDate>Mon, 06 Aug 2012 21:10:34 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2470.html</guid>
			<description><![CDATA[I miss listening to the radio while I look at pins and read the forum.  I wonder if anyone has heard if it's going to be reinstated?]]></description>
			<content:encoded><![CDATA[I miss listening to the radio while I look at pins and read the forum.  I wonder if anyone has heard if it's going to be reinstated?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Does anyone know how many Disney pins?]]></title>
			<link>http://disneypintrade.com/thread-2464.html</link>
			<pubDate>Sun, 05 Aug 2012 21:23:07 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2464.html</guid>
			<description><![CDATA[Does anyone know how many pins have been released since the start of pin trading in 1998 or 1999 whenever it was?  I hear there's a wonderful story behind the pin trading.  Something about the millennium and that it took off like a rocket and people didn't want it to end.  Is this true?]]></description>
			<content:encoded><![CDATA[Does anyone know how many pins have been released since the start of pin trading in 1998 or 1999 whenever it was?  I hear there's a wonderful story behind the pin trading.  Something about the millennium and that it took off like a rocket and people didn't want it to end.  Is this true?]]></content:encoded>
		</item>
		<item>
			<title><![CDATA[Did anyone see Brave and what happened after the credits?]]></title>
			<link>http://disneypintrade.com/thread-2461.html</link>
			<pubDate>Sun, 05 Aug 2012 08:28:12 +0400</pubDate>
			<guid isPermaLink="false">http://disneypintrade.com/thread-2461.html</guid>
			<description><![CDATA[I want to see if anyone watched the long credits and saw what happened at the end.]]></description>
			<content:encoded><![CDATA[I want to see if anyone watched the long credits and saw what happened at the end.]]></content:encoded>
		</item>
	</channel>
</rss>